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> HentaiVerse 0.74, This thread always had a description.

 
post Feb 25 2013, 03:00
Post #501
Herp in your Derp



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Then you'll still need it for the evade.
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post Feb 25 2013, 03:06
Post #502
aloc1234



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QUOTE(arnwerker @ Feb 25 2013, 02:55) *

I'm Shady


You're going to lose evade, one of your main survival tools. I don't recommend it.

QUOTE(aurabolt @ Feb 25 2013, 02:59) *

I don't think Tenboro's going to leave Agility as it is … just do what you've been doing with it.


Hahaha just noticed now, you're aurabolt. I liked your previous avatar better.
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post Feb 25 2013, 03:10
Post #503
arnwerker



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Thank Ya'll, cuz i am putting points to int/wis right now but only need 1 to get it to 300 and already have end and str at 300 so dex and ag is next (dex/ag are both at 280 right now).and I like your other avvie better also

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post Feb 25 2013, 03:29
Post #504
skillchip



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Make agi reduce burden. Problem solved
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post Feb 25 2013, 03:40
Post #505
aloc1234



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QUOTE(skillchip @ Feb 25 2013, 03:29) *

Make agi reduce burden. Problem solved


Mages would still complain.
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post Feb 25 2013, 03:43
Post #506
arnwerker



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I have 0 burden and 49 interference
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post Feb 25 2013, 03:44
Post #507
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QUOTE(aurabolt @ Feb 25 2013, 00:59) *

I don't think Tenboro's going to leave Agility as it is … just do what you've been doing with it.


Next update, we will all inexplicably have a few dozen billion experience points.

Kidding aside, I currently have 321 agility points, how much would that be?
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post Feb 25 2013, 05:14
Post #508
MikukoAya



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Make agi reduce burden if you are wearing light/heavy (more for heavy, less for light) and reduce interference if you are wearing light/cloth (more for cloth, less for light). There, benefits all around.

Heck, make it so that agi works more like x-attack, x-spell, x-item and have it affect the action time.

This post has been edited by MikukoAya: Feb 25 2013, 05:15
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post Feb 25 2013, 05:23
Post #509
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What would be the point of reducing interference for cloth armor? Would negative interference give mana conservation? If anything, mages could benefit from the burden reduction for non-ethereal staves.
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post Feb 25 2013, 05:31
Post #510
MikukoAya



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:S

So pretty much new suggestion:

Make agi reduce burden for Heavy > Light > Cloth in that order of effect.

make agi reduce interference for Cloth > Light > Heavy in that order of effect.


And/or have it affect the actual speed of actions
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post Feb 25 2013, 05:49
Post #511
海想列車



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Interference reduction won't do anything for cloth though.

QUOTE(Bunker Buster @ Feb 23 2013, 19:29) *
Since AGI action speed was removed, agility should increase Parry (all types) and Block (for 1H+shield only.)

I think this is the best suggestion so far … I mean, everyone can use parry to some degree, right?

QUOTE(aloc1234 @ Feb 24 2013, 17:06) *
I liked your previous avatar better.

But Yui is cute … (IMG:[invalid] style_emoticons/default/cry.gif)

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post Feb 25 2013, 05:50
Post #512
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But Light/Shade armor users have 0 burden with ethereal. What good would that do to make the primary attribute of Light armor do something useless?
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post Feb 25 2013, 06:05
Post #513
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In conjunction, negative burden/interference results in more evade/conservation/crit
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post Feb 25 2013, 06:09
Post #514
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QUOTE(Arxdewn @ Feb 24 2013, 21:50) *

But Light/Shade armor users have 0 burden with ethereal. What good would that do to make the primary attribute of Light armor do something useless?


If I understand correctly, what Mikuko is saying is that that will be the added to the list of agi bonuses, and not replacing what it already does.
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post Feb 25 2013, 06:25
Post #515
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I have to be honest, this and the last update have hit me really hard. I can hardly crit, can't dodge at all, and now I'm obligated to trade in my shield armor ASAP, lest it disappear without replacement on some future date. I frankly don't mind the action speed thing, but I'm a pretty low-level casual player, so it doesn't really change much for me. Just the same, I really hope you reconsider the Shield Armor retirement- or at least that you'll retcon existing Shield Armor into Shielding Plate, though I imagine that's a bit outside the realm of possibility.

Oh well. At least Power Armor should be easier to get ahold of, now.

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post Feb 25 2013, 06:32
Post #516
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QUOTE(Thatothersting @ Feb 25 2013, 05:25) *

I have to be honest, this and the last update have hit me really hard. I can hardly crit, can't dodge at all, and now I'm obligated to trade in my shield armor ASAP, lest it disappear without replacement on some future date. I frankly don't mind the action speed thing, but I'm a pretty low-level casual player, so it doesn't really change much for me. Just the same, I really hope you reconsider the Shield Armor retirement- or at least that you'll retcon existing Shield Armor into Shielding Plate, though I imagine that's a bit outside the realm of possibility.

Your equips won't disappear overnight, Shield Armor just won't drop anymore.
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post Feb 25 2013, 06:45
Post #517
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Agility should lower cast times for mages! (IMG:[invalid] style_emoticons/default/tongue.gif)

Seriously though, if agi acts like a multiplier to reduce cast time for mages, then it'll be awesome!
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post Feb 25 2013, 06:49
Post #518
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Does any monster out there have full swiftness yet?
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post Feb 25 2013, 06:49
Post #519
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[Fine Cobalt Kevlar Boots of Protection] (IMG:[invalid] style_emoticons/default/ohmy.gif)

This post has been edited by Laboq: Feb 25 2013, 08:26
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post Feb 25 2013, 06:52
Post #520
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This is just slightly ridiculous ...

4 5 You gain 8 Credits!
4 4 You gain 281 EXP!
4 3 You are Victorious!
4 2 Mieu has been defeated.
4 1 You hit Mieu for 1611 void damage.
3 2 Mieu hits you for 242 piercing damage.
3 1 Mieu parries your attack.
2 3 Mieu hits you for 210 piercing damage.
2 2 Void Strike hits Mieu for 949 void damage.
2 1 You hit Mieu for 1499 void damage.
1 2 Mieu hits you for 207 piercing damage.
1 1 Mieu parries your attack.
0 2 Spawned Monster A: MID=47376 (Mieu) LV=136 HP=3734
0 1 Initializing arena challenge #3 (Round 1 / 3) ...
0 0 Battle Start!

two parries in 3 turns...

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