Loading. Please Wait... ![](style_images/ambience/loading.gif)
![](style_images/ambience/ls_main_table_top.gif) |
![](style_images/ambience/expand_main_table.gif) |
![](style_images/ambience/rs_main_table_top.gif) |
HentaiVerse 0.74, This thread always had a description. |
|
Feb 25 2013, 00:26
|
ohmightycat
Group: Gold Star Club
Posts: 11,372
Joined: 13-December 09
![](style_images/ambience/spacer.gif)
|
QUOTE(TheTornPrince @ Feb 24 2013, 21:21) ![*](style_images/ambience/post_snapback.gif) When do I get my 14trillion credits compensation?
When Tenboro gets tired of screwing with you. Never.
|
|
|
Feb 25 2013, 00:31
|
Lord Janus
Group: Members
Posts: 1,076
Joined: 25-July 12
![](style_images/ambience/spacer.gif)
|
Fantastic. Remove lower arenas, the only things i played in the HV. now hath will become even harder to get. For fucking the middleman so much, hath should become a very rare drop.
|
|
|
Feb 25 2013, 00:31
|
Cronauron
Group: Members
Posts: 3,406
Joined: 29-November 06
![](style_images/ambience/spacer.gif)
|
QUOTE(Maximum_Joe @ Feb 24 2013, 16:45) ![*](style_images/ambience/post_snapback.gif) You don't get a bailout until you are declared "too big to fail".
Plus you have to pay it back. I'm sure the deletion of a maxed out witch would suffice.
|
|
|
Feb 25 2013, 00:45
|
piyin
Group: Gold Star Club
Posts: 10,804
Joined: 4-February 09
![](style_images/ambience/spacer.gif)
|
QUOTE(Lord Janus @ Feb 25 2013, 00:31) ![*](style_images/ambience/post_snapback.gif) Fantastic. Remove lower arenas, the only things i played in the HV. now hath will become even harder to get. For fucking the middleman so much, hath should become a very rare drop.
DONATE 1k dollars and then you will be happy... i think.
|
|
|
|
![](style_images/ambience/clear.gif) |
|
Feb 25 2013, 00:46
|
DYasha
Group: Members
Posts: 1,562
Joined: 2-August 10
![](style_images/ambience/spacer.gif)
|
I do notice that my Spirit points don't drain as fast, but I do have to cast Cure a lot more often since Regen doesn't activate each round. It only activates 60% of the time, which doesn't seem right (even with Haste cast). Protection scrolls actually do benefit mages quite a bit, which is the only real benefit to mages. Having a staff that does marginally more damage is useless on higher difficulties. It only slightly helps on Normal difficulty.
But overall, mages are slower, monsters are faster, Haste is cut in half (spell wise), and monsters can attack immediately with devastating consequences to a mage that doesn't have the chance to cast Spirit Shield, Spark of Life, or Protection. One step forward and three steps back for mages.
|
|
|
|
![](style_images/ambience/clear.gif) |
|
Feb 25 2013, 01:27
|
holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10
![](style_images/ambience/spacer.gif)
|
Come to think of it, shielding power armor would probably pretty powerful if not for the wearing shield requirement (kinda silly, since not even shield bash needs a shield xD )
|
|
|
Feb 25 2013, 01:32
|
NFK
Newcomer
![*](style_images/ambience/pip.gif) Group: Members
Posts: 25
Joined: 5-April 10
![](style_images/ambience/spacer.gif)
|
just me or the elementals got a bit stronger? also: 10.66+20.65=!29.1 unless there's some sort of penalty in mitigation...?
|
|
|
Feb 25 2013, 01:59
|
RichardLin
Group: Members
Posts: 1,691
Joined: 23-November 11
![](style_images/ambience/spacer.gif)
|
I think the bad part of the new speed system is: it's very much not intuitive. You don't know what will happen after taking certain action, and players won't happy with it. We use potions since we need the function now, we expect to gain something when regen is on. Now we need to guess.
|
|
|
Feb 25 2013, 02:07
|
fishinsea
Group: Members
Posts: 1,813
Joined: 20-November 10
![](style_images/ambience/spacer.gif)
|
Wait what I just died in trio and can go into the same arena again
|
|
|
Feb 25 2013, 02:12
|
Herp in your Derp
Group: Members
Posts: 2,158
Joined: 7-November 12
![](style_images/ambience/spacer.gif)
|
Did you start before dawn event? Because arenas reset at dawn event (give or take a few seconds to sync).
|
|
|
Feb 25 2013, 02:13
|
artsan
Group: Gold Star Club
Posts: 1,279
Joined: 21-August 10
![](style_images/ambience/spacer.gif)
|
QUOTE(fishinsea @ Feb 24 2013, 20:07) ![*](style_images/ambience/post_snapback.gif) Wait what I just died in trio and can go into the same arena again
Did you start before the Dawn? QUOTE Arenas started before the Dawn, but cleared afterwards, are counted towards the previous day and do not enter cooldown. Logically, this should apply if you die too.
|
|
|
Feb 25 2013, 02:13
|
海想列車
Group: Gold Star Club
Posts: 2,910
Joined: 17-July 10
![](style_images/ambience/spacer.gif)
|
It resets at Dawn? (Three people answering him. (IMG:[ invalid] style_emoticons/default/laugh.gif)) This post has been edited by aurabolt: Feb 25 2013, 02:14
|
|
|
Feb 25 2013, 02:25
|
aloc1234
Group: Members
Posts: 2,876
Joined: 20-January 12
![](style_images/ambience/spacer.gif)
|
QUOTE(RichardLin @ Feb 25 2013, 01:59) ![*](style_images/ambience/post_snapback.gif) I think the bad part of the new speed system is: it's very much not intuitive. You don't know what will happen after taking certain action, and players won't happy with it. We use potions since we need the function now, we expect to gain something when regen is on. Now we need to guess.
But potions produce the effect 'now' it's predictably. At least the first tick.
|
|
|
Feb 25 2013, 02:40
|
arnwerker
Group: Members
Posts: 7,273
Joined: 3-April 12
![](style_images/ambience/spacer.gif)
|
QUOTE(fishinsea @ Feb 24 2013, 18:32) ![*](style_images/ambience/post_snapback.gif) Oh right, forgot dawn even exists (IMG:[ invalid] style_emoticons/default/laugh.gif) you sure has enough reminders to not forget again (IMG:[ invalid] style_emoticons/default/rolleyes.gif) another thing,should I quit putting points towards agility now This post has been edited by arnwerker: Feb 25 2013, 02:42
|
|
|
Feb 25 2013, 02:52
|
Herp in your Derp
Group: Members
Posts: 2,158
Joined: 7-November 12
![](style_images/ambience/spacer.gif)
|
For heavies, it's basically become like int, but for physical crit and far worse/more expensive. Still contributes towards sp though.
|
|
|
Feb 25 2013, 02:55
|
arnwerker
Group: Members
Posts: 7,273
Joined: 3-April 12
![](style_images/ambience/spacer.gif)
|
I'm Shady
|
|
|
Feb 25 2013, 02:59
|
海想列車
Group: Gold Star Club
Posts: 2,910
Joined: 17-July 10
![](style_images/ambience/spacer.gif)
|
I don't think Tenboro's going to leave Agility as it is … just do what you've been doing with it.
|
|
|
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:
|
![](style_images/ambience/ls_main_table_btm.gif) |
![](style_images/ambience/expand_main_table.gif) |
![](style_images/ambience/rs_main_table_btm.gif) |
|
|
|