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> HentaiVerse 0.74, This thread always had a description.

 
post Feb 24 2013, 13:33
Post #401
Ichy



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QUOTE(ChosenUno @ Feb 24 2013, 13:28) *



I used a script that I created to shrine multiple artifacts and trophies to shrine my ponies. I shrined, then I went about grinding grindfest.



I'm interested in this if it generates a list of what you got (IMG:[invalid] style_emoticons/default/happy.gif)
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post Feb 24 2013, 13:37
Post #402
MikukoAya



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QUOTE(ChosenUno @ Feb 24 2013, 03:28) *

You know, he implemented a function so that we could shrine without looking.

I used a script that I created to shrine multiple artifacts and trophies to shrine my ponies. I shrined, then I went about grinding grindfest.
Thanks, T-bro (IMG:[invalid] style_emoticons/default/biggrin.gif)


>.>

<.<

You might want to explain that better since that could be taken the wrong way considering the one action rule or w/e it was.


But I don't doubt that it would be easy to make a script to select the next object in a line as you just spam the button to shrine the items.
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post Feb 24 2013, 13:39
Post #403
eqwer



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- Haste (cast) was changed back to +50%

-----------------

thx, hourly become little bit easier now
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post Feb 24 2013, 13:45
Post #404
unknownxz.



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QUOTE(ChosenUno @ Feb 24 2013, 18:28) *

Overall this patch has been quite positive for me, except for that incident. Grindfest and arenas are both much more fun to play as a mage now than before.


Yea, mage much more fun.... until next patch.
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post Feb 24 2013, 13:47
Post #405
ChosenUno



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QUOTE(Ichy @ Feb 24 2013, 18:33) *

I'm interested in this if it generates a list of what you got (IMG:[invalid] style_emoticons/default/happy.gif)


I will probably implement this sooner or later.

As a side note: STEALTH PATCH!

Because people were complaining about ponies being too good, now binding drops are just like monster drops!
I have not seen resistance bindings yet, but I have seen pretty much everything else, just not destruction/slaughter bindings.

In addition, the chance for 3x is very very low, probably about as low as getting a pony (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Feb 24 2013, 13:50
Post #406
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post Feb 24 2013, 13:50
Post #407
teddy.bear



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QUOTE(Tenboro @ Feb 24 2013, 13:17) *

Well, if people have a suggestion for a burden penalty past 75 that makes more sense than crit chance, I'm all ears.

does it need to be such a steep penalty for going a little over? I am wearing full power now with a non eth weapon. I have 81.2 burden, taking off these I gain crit chance. I cant get much less burden than I have now without giving up this. I have already given up all my plate to reduce burden.
Just seems like you wish to make all non eth weapons worthless
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post Feb 24 2013, 13:51
Post #408
buktore



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Honesty and Integrity are such a rare virtue in people these days... (IMG:[invalid] style_emoticons/default/mellow.gif)


At any rate... After a lot of thinking, I still have no idea what Tenb trying to fix by removing the Action Speed entirely... (IMG:[invalid] style_emoticons/default/huh.gif)
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post Feb 24 2013, 13:52
Post #409
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(IMG:[i.imgur.com] http://i.imgur.com/Fv2azOo.gif)

awww, that was just rude

This post has been edited by Soiyu: Feb 24 2013, 14:16
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post Feb 24 2013, 13:54
Post #410
ChosenUno



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Tenboro, did you tweak the monster's binding chance VS their PL? I'm suddenly getting a lot more bindings compared to before this patch. At 650 PL, like 20/24 of the monsters I checked gave me a binding, which is way higher than previously.
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post Feb 24 2013, 13:57
Post #411
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- Burden reduction was removed as a heavy armor proficiency bonus.

Now only HEAVY armor have tow proficiency bonus.

CLOTH armor & LIGHT armor all have three proficiency bonus.

will add a new proficiency bonus for HEAVY armor

or

remove one proficiency bonus for CLOTH armor & LIGHT armor next version
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post Feb 24 2013, 13:59
Post #412
Ichy



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QUOTE(ChosenUno @ Feb 24 2013, 13:54) *

Tenboro, did you tweak the monster's binding chance VS their PL? I'm suddenly getting a lot more bindings compared to before this patch. At 650 PL, like 20/24 of the monsters I checked gave me a binding, which is way higher than previously.

got Mats.
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post Feb 24 2013, 14:10
Post #413
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QUOTE(Tenboro @ Feb 24 2013, 22:17) *

Well, if people have a suggestion for a burden penalty past 75 that makes more sense than crit chance, I'm all ears.


How about crush/pierce/slash mitigation? People don't pay much attention to them, but they can weaken a heavy's survivability. Anyway, the reduced crush/pierce/slash mit is just going to take away the bonus gotten from heavy's prof (like 0.7 for every 10 extra burden), which, according to many, is not very appealing.

Also heavy should have 3 prof bonus like other armor type. Might I suggest counter-parry? After all, wearing heavy stuffs does make your body blow more forceful and harder to parry.

This post has been edited by holy_demon: Feb 24 2013, 14:15
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post Feb 24 2013, 14:20
Post #414
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QUOTE(MikukoAya @ Feb 24 2013, 19:28) *

I've only sent him like 2 PMs asking about when Donations would be added again and they were several weeks/days apart D:



Just be patient.
There are hundreds of players but there is only one Tenboro.
Send one and only one PM for the same issue.
If you want to know when Tenboro read it, just put a tick when you sent to trace it.

I had sent Tenboro some PMs before, sometime you may see him online but not reading PMs.
Just be patient and wait, and you will suddenly receive the answer/respond.
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post Feb 24 2013, 14:24
Post #415
MSimm1



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QUOTE(MikukoAya @ Feb 24 2013, 04:10) *

I only have one IA slot and that was only because I had a nice donation of hath to buy IA.

I can't even afford an Exq set. Superior set is all I can afford.

More regeneration would probably help me a lot more than you realize.

I have no (zero) perks, obsolete Phase gear and my trusty Ebony stick with Archmage Lv 1 (IMG:[invalid] style_emoticons/default/smile.gif)

Plus with training cost, most of the time I'm so poor I couldn't pay attention (IMG:[invalid] style_emoticons/default/dry.gif)

But, most of time I manage a fair number of Arenas on IWBTH and the rest on BT to get the credits
needed for more training and a handful of Crystals to feed my lonely monster

Just takes time, patience and taking on the battles you can win (IMG:[invalid] style_emoticons/default/biggrin.gif)

If I can do it, anybody can (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Feb 24 2013, 14:32
Post #416
千石 撫子



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QUOTE(Tenboro @ Feb 24 2013, 19:17) *

Outside of the ones who were banned (unlike you who just had an inventory reduction), "others" shrined a few ponies before realizing that something was wrong, and stopped. You probably did somewhere between 30 and 50. I'm not addressing it further in this thread.
Well, if people have a suggestion for a burden penalty past 75 that makes more sense than crit chance, I'm all ears.


this patch buff all ethreal cuz 0 burden
and nerf all elemental cuz the high ADB weapon almost a high burden one(scythe axe,etc)

and now heavy melee without catgirl or player with very good stuff almost 0%evade and reduce crit a lot unless use feather charm.
so how about give some buff make elemental weapon at least be a choice?

like this:
QUOTE
When heavy use non-ethreal weapon,reduce the main hand weapon burden -prof/20, capped at -80% burden


campare to old burden reduce its only a small profit,but will get elemental weapon more useful

Don't let Ethereal become player's only choice,please.

This post has been edited by moriihidari: Feb 24 2013, 14:36
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post Feb 24 2013, 14:37
Post #417
Tenboro

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QUOTE(ChosenUno @ Feb 24 2013, 12:28) *
You know, he implemented a function so that we could shrine without looking.

I used a script that I created to shrine multiple artifacts and trophies to shrine my ponies. I shrined, then I went about grinding grindfest.


Hmm. So that's what you did.

Alright, I believe you. I restored the removed mats you had at the time of the backup, minus roughly the average you would have gained from the shrining.
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post Feb 24 2013, 14:41
Post #418
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QUOTE(Tenboro @ Feb 24 2013, 19:37) *

Hmm. So that's what you did.

Alright, I believe you. I restored the removed mats you had at the time of the backup, minus roughly the average you would have gained from the shrining.


Yay!

Thanks for believing in me (IMG:[invalid] style_emoticons/default/biggrin.gif)

Facts and logic wins! Woot woot! (IMG:[invalid] style_emoticons/default/tongue.gif)

Quick question. How long does it take for me to see the changes?

And why is it minus instead of plus (IMG:[invalid] style_emoticons/default/tongue.gif)

This post has been edited by ChosenUno: Feb 24 2013, 14:43
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post Feb 24 2013, 14:49
Post #419
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Oh well....I actually have 1 question for Tenb from IRC: Can action speed be further increased through potency?
If it can't, then what possibly can happen after 5 butchers?
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post Feb 24 2013, 14:50
Post #420
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QUOTE(varst @ Feb 24 2013, 04:49) *

Oh well....I actually have 1 question for Tenb from IRC: Can action speed be further increased through potency?
If it can't, then what possibly can happen after 5 butchers?

QUOTE

-- Note that this potentially stacks with the Swift Strike potency.
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