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> HentaiVerse 0.74, This thread always had a description.

 
post Feb 23 2013, 19:47
Post #181
ChosenUno



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QUOTE(aloc1234 @ Feb 24 2013, 00:24) *

Only 540? damn it :/ wait, WHAT? how the hell are you able to do this many rounds? o_o Seriously, are we talking about normal difficulty here?


I can probably go to about 1.2k rounds on normal now, from the looks of things.
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post Feb 23 2013, 19:49
Post #182
kserox



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*after some arenas...*

Well, on a bright side, game became faster. Faster as in "less tedious and boring." And this is great.
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post Feb 23 2013, 19:52
Post #183
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Well, I was starting to consider changing from my set of Shield armor but this pretty much forces my hand. It keeps getting harder and harder to melee now. -sigh- Time to try and get a set of Shielding armor now...
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post Feb 23 2013, 19:55
Post #184
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54 7 Sakurai Kei dropped [Legendary Amber Gauntlets of Protection]

Why not mithril?! (IMG:[invalid] style_emoticons/default/cry.gif)

This post has been edited by T_Starrk: Feb 23 2013, 22:55
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post Feb 23 2013, 19:57
Post #185
aloc1234



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QUOTE(ChosenUno @ Feb 23 2013, 19:47) *

I can probably go to about 1.2k rounds on normal now, from the looks of things.

What the hell. I guess that's directly related to mage's mana regen. Well, that makes sense. Just imagine how far you could go with a full phase/gossamer set of the frugal.

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post Feb 23 2013, 19:58
Post #186
T_Starrk



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So I am curious, how rare are the new prefixes? And do all legendaries drop with a prefix now? I'm just wondering how quickly I will have to replace my shade. I guess I need all agile prefix now, lol.
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post Feb 23 2013, 19:59
Post #187
Ichy



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QUOTE(aloc1234 @ Feb 23 2013, 19:57) *

What the hell. I guess that's directly related to mage's mana regen. Well, that makes sense. Just imagine how far you could go with a full phase/gossamer set of the frugal.

nope. Resists is what kills you.
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post Feb 23 2013, 20:02
Post #188
pentiuminside



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QUOTE(TheTornPrince @ Feb 23 2013, 19:20) *

Giants need a speed penalty! Allowing them to have high speed, strength and endurance makes them too powerful.

Humanoids should retroactively be given two fewer levels of Dex and an extra level of Str and End so they're a bit stronger.

Hold on, I think in the opposite direction. Giants should be stronger and humanoids weaker, effectively
making elec strike weapons and light armor more equal to dark strike weapons and heavy armor.

QUOTE(Dragonice @ Feb 23 2013, 19:22) *

But I agree, though I'm buffing a whole lot less I'm having to cure like crazy on IWBTH arenas and random encounters. I'm just learning how expensive curing can be, I'm really not used to using it.

Let me second that, as of this patch I found myself using cure so much I even added it to the quickbar.
However, while I'm powered up by scrolls I don't need cure but before this patch I didn't use scrolls
even though I knew they made me almost invincible. The reason IMO are too clumsy hotkeys for scrolls.

Which brings me to a suggestion, what if there was a second quickbar just for skills, scrolls and infusions?
3 skills + 4 scrolls + 3 infusions would make an another 10 button quickbar to fit neatly under the original one.

This post has been edited by pentiuminside: Feb 23 2013, 20:03
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post Feb 23 2013, 20:07
Post #189
Tenboro

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QUOTE(skillchip @ Feb 23 2013, 18:15) *
Tenboro. I saw that you posted some code. Dispite that testing in thefield showed that each piece counted twice before this patch. If someone could find that post for me that would be great. Should be in missing a wiki data.


Hmm. Welp. Ain't that a bitch.

For what it's worth, you're right, it was bugged. It looks correct, but it was actually using the raw equipment stats, not the processed/scaled ones. Which means it was actually adding.. somewhere between 100% and 125% the equipment's real mitigation, depending on your level.

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post Feb 23 2013, 20:07
Post #190
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Since heavy armor gets nerfed again and again why not remove it completely and just drop mage gear?

Do you really hate heavy melee so much? (IMG:[invalid] style_emoticons/default/blink.gif)
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post Feb 23 2013, 20:08
Post #191
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QUOTE(pentiuminside @ Feb 23 2013, 09:02) *

3 skills + 4 scrolls + 3 infusions would make an another 10 button quickbar to fit neatly under the original one.


I like this idea, well, really just the skill part. Doing skills is so tedious as it is...
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post Feb 23 2013, 20:09
Post #192
Herp in your Derp



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QUOTE(T_Starrk @ Feb 23 2013, 17:55) *

54 7 Sakurai Kei dropped [Legendary Amber Gauntlets of Protection]
Why not mithril?! (IMG:[invalid] style_emoticons/default/cry.gif)


Drown your sorrows in some Findus Snowflake's frozen microwave freshly prepared 100% beef lasagne. Surprisingly low in fat and shergar.

This post has been edited by Herp in your Derp: Feb 23 2013, 23:14
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post Feb 23 2013, 20:15
Post #193
Ichy



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QUOTE(Mantra64 @ Feb 23 2013, 20:07) *

Since heavy armor gets nerfed again and again why not remove it completely and just drop mage gear?

Do you really hate heavy melee so much? (IMG:[invalid] style_emoticons/default/blink.gif)

He hates us all, equally (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Feb 23 2013, 20:17
Post #194
grumpymal



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QUOTE(Ichy @ Feb 23 2013, 13:15) *

He hates us all, equally (IMG:[invalid] style_emoticons/default/tongue.gif)

That's not true. He hates Frith more.
(IMG:[i1212.photobucket.com] http://i1212.photobucket.com/albums/cc458/chevaliermalfet/ehstuff/awesometwi.png)
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post Feb 23 2013, 20:20
Post #195
jcullinane



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QUOTE

Read something about Full plate armours from late medieval/renaissance - it had thicker plates on left arm to let knights block attacks without using shield.


That's assuming Tenboro actually is interested in outside influences. Last time I checked (mobs being able to make actions not normally viable during STUN) HV defied most other logic.

- JC
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post Feb 23 2013, 20:20
Post #196
Teana Lanster



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QUOTE(Ichy @ Feb 24 2013, 02:15) *

He hates us all, equally (IMG:[invalid] style_emoticons/default/tongue.gif)


Just seems a bit more on warrior than mage in this patch (IMG:[invalid] style_emoticons/default/smile.gif)
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post Feb 23 2013, 20:23
Post #197
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Next patch shall be the downfall of mage if he removes damage bonus from prof.

This post has been edited by chamois: Feb 23 2013, 20:23
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post Feb 23 2013, 20:25
Post #198
MSimm1



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I'm liking the new and improved Protection spell & scroll (IMG:[invalid] style_emoticons/default/biggrin.gif)

Plus the Spirit Tank seems to last a whole lot longer, even against Eilas 501st (IMG:[invalid] style_emoticons/default/biggrin.gif)

Thank you for the upgrade (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Feb 23 2013, 20:31
Post #199
pentiuminside



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QUOTE(T_Starrk @ Feb 23 2013, 20:08) *

I like this idea, well, really just the skill part. Doing skills is so tedious as it is...

Then maybe a second quickbar isn't necessary.
But I know for sure that if infusions and scrolls had better hotkeys I'd use them a whole lot more.
Skills (which have no hotkeys at all) are lots of fun but I almost never use them, the reason being
that I prefer playing HV with a keyboard only.
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post Feb 23 2013, 20:31
Post #200
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QUOTE(Ichy @ Feb 23 2013, 12:59) *

nope. Resists is what kills you.


It is oh so much when EVERY monster in the round resists an AoE spell. Even more fun when it happens two to three AoE spells in a row.

Nothing like burning through 3 godly mana pots on a seven round IWBTH arena because monsters repeatedly resist 5+ times in a row so the only spells that hit are those that have the benefit of a channeling proc.

The new random speeds have also been really lucky with monsters getting a round robin attack after I cast Haste and then each other quick buff spell like Shadow Veil.
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