QUOTE(Dragonice @ Feb 23 2013, 18:58)
I have to admit the effect duration change being decoupled from the round counter is actually freaking awesome. All my buffs take 3-4 turns before ticking down when casting or using items and 2 turns when attacking. Find myself re-buffing a whole lot less. (IMG:[
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Everything else however, ouch.
The agility stat is so unsexy now. At least I'm getting a crap load of points to re-spend by taking them out of Agility. (IMG:[
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from my understanding decoupled duration is a double edged sword...
prot, shadow viel, arcane focus etc last longer (because duration doesn't decrease every turn)
hp,mp,sp regens took a big hit (because they no longer trigger every turn)
example (numbers vary)
before:
3 turns @ 300HP per turn = 900HP Total
now:
3 turns @ 300HP per 1.5 turns = 600HP (on turn 5 you get another 300HP)
add the fact that monsters get more turns(damage) in now...
This post has been edited by letmegitdat: Feb 23 2013, 19:40