QUOTE(Autocorrelator @ Feb 23 2013, 15:25)
But the damage taken each hit is much higher after this patch.
Protection grants about 50% mitigation for a heavy warrior previously, according to my observation.
QUOTE(Tenboro @ Feb 23 2013, 15:35)
It didn't, though..
CODE
function apply_effect_equipment_boosts() {
if( $this->has_effect('protection') ) {
foreach( $this->equipped_gear as $slot => $r ) {
if(isset($r['stats']['defense_mit'])) {
$this->apply_stat_bonus(0.25 * $r['stats']['defense_mit'], 'defense_mit');
}
if(isset($r['stats']['dissipate_mit'])) {
$this->apply_stat_bonus(0.25 * $r['stats']['dissipate_mit'], 'dissipate_mit');
}
}
}
}
QUOTE(ChosenUno @ Feb 23 2013, 15:52)
How useful?
To get more PMI with old formula over new one you needed over ~18% average on eq piece. I don't think it was even possible.
Best armor pieces get the same or better bonus from protection, but with worse armors (like cloths) you get much more with new formula (example - with 5% average you get additional 14% overall mitigation - from 23% to 28% with old and to 42% with new one).
I is indeed a good change.
On the other hand - battle reworking - especially regen change got us screwed really hard - it doesn't keep with damage at all.
QUOTE(Zack_CN @ Feb 23 2013, 15:56)
There's one thing I always confused.
This patch makes it even harder.
Why the player could has block chance with only shield armor but without the shield? (IMG:[
invalid]
style_emoticons/default/huh.gif) (IMG:[
invalid]
style_emoticons/default/huh.gif)
It just like we can parry the attack without weapon.
Make it unique to 1H/S player!
Read something about Full plate armours from late medieval/renaissance - it had thicker plates on left arm to let knights block attacks without using shield.