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> HentaiVerse 0.73, Keep Calm and Grind On

 
post Jan 31 2013, 18:36
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QUOTE(Tenboro @ Jan 31 2013, 23:19) *

The change to Featherweight was partially to differentiate light and heavy again. But light armor is still underutilized especially at higher levels, so it might get something more somewhere down the time.

A good move.
But I somewhat feel uneasy to see 0 burden Power vs. 10.5 burden Shade with the same weapon (IMG:[invalid] style_emoticons/default/sad.gif)

QUOTE(Tenboro @ Feb 1 2013, 00:07) *


(IMG:[invalid] style_emoticons/default/laugh.gif) It could literally be "Counter-Anti-Evade" (IMG:[invalid] style_emoticons/default/tongue.gif)
(I'd be happy if it _effectively_ happen in the future)
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post Jan 31 2013, 18:40
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QUOTE(Ichy @ Jan 31 2013, 10:30) *


huh I encountered no Riddlemaster at round 2 of Arenas a hour ago. (IMG:[invalid] style_emoticons/default/tongue.gif)

Almost 6 hours ago for me (IMG:[invalid] style_emoticons/default/biggrin.gif)

At first, I thought I might have entered Grinfest instead of a arena battle (IMG:[invalid] style_emoticons/default/laugh.gif)

Oh well, now there just like IW and Grindfest, not that big a deal (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Jan 31 2013, 18:46
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QUOTE(MSimm1 @ Jan 31 2013, 18:40) *

Almost 6 hours ago for me (IMG:[invalid] style_emoticons/default/biggrin.gif)

At first, I thought I might have entered Grinfest instead of a arena battle (IMG:[invalid] style_emoticons/default/laugh.gif)

Oh well, now there just like IW and Grindfest, not that big a deal (IMG:[invalid] style_emoticons/default/biggrin.gif)

Could be pretty annoying since I quickspam some of them early in the morning before I go to work. This means increased chance to fuck up maze (IMG:[invalid] style_emoticons/default/laugh.gif)


But probably is needed because Botters (IMG:[invalid] style_emoticons/default/dry.gif)
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post Jan 31 2013, 18:52
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You know, I don't think I complained much (I assume I did complain a little) from the last patch even though it wasn't exactly good for me. Simply because of good vs bad. There was enough good to counter the bad.


I'm sure some of the nerfs in this patch were not intended (intended as a buff?), but... Simply in regards to ET...

I mean, honestly, ET is not worth it as it is right now compared to before even with the changes. If it was double duration instead of +1 duration, that would've been fine. As I said before, it takes about 3 turns to get the one turn 1st level regeneration back to normal. The thing is that if you think about it, what does that mean?

before: 2 turns to regen about 50 mp. Now, 4-6 (5.4 at about the same level) turns. Ok, so we get 3 turns now... we can do another ET, but wait... If we had done another ET before, we would've gained even more MP...
So let us assume 100 mp in 8 turns (2 to proc and proc, 2 regeneration, twice). Now, let us assume 3 turns of 9 mp regen (at about the same level) and then another 3 turns of 18 mp regen. 27+54=81 in 10 turns (2 to proc and proc, 3 regeneration, twice). To be fair though, let us remove the second set of proc and proc for 8 turns also (though really, 9 turns would be more accurate since you have to melee and for a pure mage, that will do less damage). Sure, this can be better if you can keep proc'ing ET, but if you can't... (You need to proc CM and then proc ET off of that and at that point you really are more of a melee than a mage).

That is why I say double the duration instead of simply doing +1.

There were of course other stuff that I'm sure was intended completely as a buff or balancing but ended up not really doing as such.


I wonder if tenboro would mind if I made a script to show the answer to the riddlemasters... Either the pony name or the exit letter...


Also, in seriousness, multiple riddlemasters in arenas is fine if they give the regen, but if they don't... It just kinda is annoying. So confusing to finish a rm in record time and then not see regen and think you failed until you look more closely.

This post has been edited by MikukoAya: Jan 31 2013, 19:48
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post Jan 31 2013, 19:04
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QUOTE(HTTP/308 @ Jan 31 2013, 17:36) *
But I somewhat feel uneasy to see 0 burden Power vs. 10.5 burden Shade with the same weapon (IMG:[invalid] style_emoticons/default/sad.gif)


Well, you do have to be fairly high level to manage that. Chances are I'll be changing the burden modifier for heavy proficiency to something else, but that will likely entail other adjustments to burden as well.
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post Jan 31 2013, 19:13
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QUOTE(Tenboro @ Jan 31 2013, 08:04) *

Well, you do have to be fairly high level to manage that. Chances are I'll be changing the burden modifier for heavy proficiency to something else, but that will likely entail other adjustments to burden as well.


Yes, you could make burden have worse consequences. That would certainly make shade more appealing (IMG:[invalid] style_emoticons/default/laugh.gif) .
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post Jan 31 2013, 19:14
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or buff shade instead of nerfing the other until it looks appealing (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Jan 31 2013, 19:33
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Nits: With the mitigation change, I'm afraid melee armors other than Plate aren't quite worth forging.
Maybe some small tweaks to make it more appealing? (and make plate less overwhelming over its T2/T3) (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Jan 31 2013, 19:55
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QUOTE(Ichy @ Feb 1 2013, 02:46) *

Could be pretty annoying since I quickspam some of them early in the morning before I go to work. This means increased chance to fuck up maze (IMG:[invalid] style_emoticons/default/laugh.gif)
But probably is needed because Botters (IMG:[invalid] style_emoticons/default/dry.gif)


Then how about disabling them for anything below, oh, I dunno, 25 rounds? Or like I said, making them regen HP/MP/SP. As it is, these are just bloody annoying.
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post Jan 31 2013, 19:57
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QUOTE(Ichy @ Jan 31 2013, 10:46) *

Could be pretty annoying since I quickspam some of them early in the morning before I go to work. This means increased chance to fuck up maze (IMG:[invalid] style_emoticons/default/laugh.gif)
But probably is needed because Botters (IMG:[invalid] style_emoticons/default/dry.gif)

That would be my guess, as well (IMG:[invalid] style_emoticons/default/biggrin.gif)

Some bonehead always has to muddle things up for the rest of us, because they can't play a game without
cheating or just plain lazy.
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post Jan 31 2013, 20:30
Post #943
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QUOTE(xmagus @ Jan 31 2013, 19:55) *

Then how about disabling them for anything below, oh, I dunno, 25 rounds? Or like I said, making them regen HP/MP/SP. As it is, these are just bloody annoying.

These botters probably auto clear Arena 1, 2 3 and so far until the first riddle shows up.
Sadly no way to stop this without being annoying for us.
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post Jan 31 2013, 20:30
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I managed to get the riddlemaster THREE TIME in the same challenge. THAT is in my oppinion unnecessary. (Though useful if you are going through the arena on higher difficulties since you will likely need the little bonus you get if you are right.)

This post has been edited by Overl0rd111: Jan 31 2013, 20:35
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post Jan 31 2013, 20:47
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QUOTE(Ichy @ Jan 31 2013, 19:30) *

These botters probably auto clear Arena 1, 2 3 and so far until the first riddle shows up.
Sadly no way to stop this without being annoying for us.

If it restores HP/MP all the time in an arena it's not annoying, or at least way less annoying.
I can see why it doesn't in IW/GF to prevent healing abuse by fleeing and repeating, but you can't exacly do that in an arena.
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post Jan 31 2013, 22:33
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QUOTE(Overl0rd111 @ Jan 31 2013, 10:30) *

I managed to get the riddlemaster THREE TIME in the same challenge. THAT is in my oppinion unnecessary. (Though useful if you are going through the arena on higher difficulties since you will likely need the little bonus you get if you are right.)



Yeah, as I've said, if it regens hp+mp, it really is helpful. (I'd say that every 10-25 rounds would be great. Would offset the ET change by a lot). In fact, I don't mind seeing it second round-as long as it regens when you finish it.

If it doesn't regen though, it is just annoying.


And I will ask again. If I make a script that displays the correct answer (does nothing but display the correct answer), would that be ok?

This post has been edited by MikukoAya: Jan 31 2013, 22:36
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post Jan 31 2013, 23:11
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Moon? (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Jan 31 2013, 23:44
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Ok, I hate this 2nd turn thing... I just almost lost cus I started choking. Kinda hard to stop choking and do the riddlemaster at the same time x.x . No Regeneration... yeah.... (I wouldn't have minded if there was regen, but seriously...)

Regardless, it is an interesting change, bug or not. I just wish it would've been more 'friendly'

This post has been edited by MikukoAya: Feb 1 2013, 00:20
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post Feb 1 2013, 00:43
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QUOTE(Anomtai @ Jan 31 2013, 03:32) *

Just something I thought was funny. I had been have trouble getting the Dawn Event to go off lately. So I check the forum time, which was 4 minutes behind my clock. Instead of just assuming the forum clock was right, I google "what time it is" just to see which clock was right.


You should set your computer to use a network time server to update its clock regularly to the correct time. The built-in clock on home computers is usually a cheapie which will accumulate drift quickly. The e-hentai servers probably run [en.wikipedia.org] ntpd; I do, and our clocks always agree on when the UTC dawn is.

If your clock is being updated to near the correct time every 17 minutes (1024 seconds), it also makes it harder to de-anonymize you by measuring your system's characteristic clock skew. A quick search turns up a lot of people trying to do this.

QUOTE(Anomtai @ Jan 31 2013, 03:32) *

Hey, can Time replace Soul as the seventh element or is the seventh element getting scrapped all together?


Add Acid, Poison, Chaos, Disenchantment, Shards, Sound, Force, Nether, Nexus, Light, Dark, Plasma, Gravity and Time, and you have to cover resistance to all of them, or else you'll get one-shotted.

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post Feb 1 2013, 01:29
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QUOTE(mechafujoshi @ Jan 31 2013, 14:43) *

You should set your computer to use a network time server to update its clock regularly to the correct time. The built-in clock on home computers is usually a cheapie which will accumulate drift quickly. The e-hentai servers probably run [en.wikipedia.org] ntpd; I do, and our clocks always agree on when the UTC dawn is.

If your clock is being updated to near the correct time every 17 minutes (1024 seconds), it also makes it harder to de-anonymize you by measuring your system's characteristic clock skew. A quick search turns up a lot of people trying to do this.
Add Acid, Poison, Chaos, Disenchantment, Shards, Sound, Force, Nether, Nexus, Light, Dark, Plasma, Gravity and Time, and you have to cover resistance to all of them, or else you'll get one-shotted.


Would there be a difference from how it is now if you aren't wearing plate?

0_o wow...


12 8 You evade the attack from Aoi Phoenix.
12 7 Aoi Phoenix gains the effect Coalesced Mana.
12 6 Aoi Phoenix gains the effect Blunted Attack.
12 5 Pestilence blasts Aoi Phoenix for 1701 dark damage.
12 4 Penisland has been defeated.
12 3 Pestilence blasts Penisland for 13781 dark damage.
12 2 You cast Pestilence.
12 1 You gain 0.03 points of forbidden magic proficiency.
11 12 Penisland is agitated!
11 11 Aoi Phoenix resists your spell.
11 10 Shmoyalty has been defeated.
11 9 Blunted Attack explodes for 4471 dark damage
11 8 Shmoyalty gains the effect Breached Defense.
11 7 Banish blasts Shmoyalty for 12168 holy damage.
11 6 Rag Ul has been defeated.
11 5 Banish hits Rag Ul for 6861 holy damage.
11 4 Penisland gains the effect Coalesced Mana.
11 3 Penisland gains the effect Breached Defense.
11 2 Banish blasts Penisland for 15781 holy damage.
11 1 You cast Banish.
10 19 Rag Ul is agitated!
10 18 You evade the attack from Aoi Phoenix.
10 17 Breached Defense explodes for 664 holy damage
10 16 Pestilence hits Aoi Phoenix for 1853 dark damage.
10 15 Breached Defense explodes for 4608 holy damage
10 14 Shmoyalty gains the effect Blunted Attack.
10 13 Pestilence hits Shmoyalty for 4781 dark damage.
10 12 Breached Defense explodes for 3466 holy damage
10 11 Rag Ul gains the effect Blunted Attack.
10 10 Pestilence hits Rag Ul for 3447 dark damage.
10 9 La Morte E Le Rose has been defeated.
10 8 Pestilence blasts La Morte E Le Rose for 7621 dark damage.
10 7 Ouzai General has been defeated.
10 6 Pestilence hits Ouzai General for 4549 dark damage.
10 5 Penisland gains the effect Coalesced Mana.
10 4 Pestilence hits Penisland for 2875 dark damage.
10 3 Dokuro Tan has been defeated.
10 2 Pestilence hits Dokuro Tan for 13617 dark damage.
10 1 You cast Pestilence.
9 34 Ouzai General is agitated!
9 33 Dokuro Tan is agitated!
9 32 The effect Cloak of the Fallen has expired.
9 31 Penisland hits you for 689 crushing damage.
9 30 Shmoyalty crits you for 1081 crushing damage.
9 29 Rag Ul misses the attack against you.
9 28 You evade the attack from Ouzai General.
9 27 Dokuro Tan hits you for 792 crushing damage.
9 26 You evade the attack from La Morte E Le Rose.
9 25 Aoi Phoenix crits you for 1207 fire damage.
9 24 Blunted Attack explodes for 2637 dark damage
9 23 Aoi Phoenix gains the effect Breached Defense.
9 22 Banish hits Aoi Phoenix for 3358 holy damage.
9 21 Unagi has been defeated.
9 20 Banish hits Unagi for 9644 holy damage.
9 19 Blunted Attack explodes for 5346 dark damage
9 18 Shmoyalty gains the effect Breached Defense.
9 17 Banish hits Shmoyalty for 8624 holy damage.
9 16 Blunted Attack explodes for 3652 dark damage
9 15 Rag Ul gains the effect Breached Defense.
9 14 Banish hits Rag Ul for 7242 holy damage.
9 13 Banish hits La Morte E Le Rose for 4864 holy damage.
9 12 Ouzai General gains the effect Coalesced Mana.
9 11 Ouzai General gains the effect Breached Defense.
9 10 Banish blasts Ouzai General for 9753 holy damage.
9 9 Banish hits Penisland for 5034 holy damage.
9 8 Tehanu has been defeated.
9 7 Banish hits Tehanu for 8979 holy damage.
9 6 Lord English has been defeated.
9 5 Banish hits Lord English for 7488 holy damage.
9 4 Blunted Attack explodes for 4505 dark damage
9 3 Dokuro Tan gains the effect Breached Defense.
9 2 Banish hits Dokuro Tan for 8363 holy damage.
9 1 You cast Banish.


How did I survive that with like 1 hp? I don't know what you did to the game, Tenboro, but don't change it XD

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post Feb 1 2013, 02:28
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QUOTE(mechafujoshi @ Jan 31 2013, 22:43) *

You should set your computer to use a network time server to update its clock regularly to the correct time. The built-in clock on home computers is usually a cheapie which will accumulate drift quickly. The e-hentai servers probably run [en.wikipedia.org] ntpd; I do, and our clocks always agree on when the UTC dawn is.

If your clock is being updated to near the correct time every 17 minutes (1024 seconds), it also makes it harder to de-anonymize you by measuring your system's characteristic clock skew. A quick search turns up a lot of people trying to do this.
Add Acid, Poison, Chaos, Disenchantment, Shards, Sound, Force, Nether, Nexus, Light, Dark, Plasma, Gravity and Time, and you have to cover resistance to all of them, or else you'll get one-shotted.


There's already dark elemental.

Also, it's wasn't my computer, it was my house that was off by five minutes.
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post Feb 1 2013, 03:52
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QUOTE(mechafujoshi @ Jan 31 2013, 20:43) *

Add Acid, Poison, Chaos, Disenchantment, Shards, Sound, Force, Nether, Nexus, Light, Dark, Plasma, Gravity and Time

make that Time, Gravity, Electromagnetism, Strong Nuclear Force and Weak Nuclear Force
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