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> HentaiVerse 0.73, Keep Calm and Grind On

 
post Jan 20 2013, 13:11
Post #93
n125



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QUOTE(PK678353 @ Jan 20 2013, 03:08) *

Okay, seen the new staves.

Redwood really is Redwood+Ebony. Or, more accurately, Ebony with "better" ET. Didn't see any Destruction good enough to see where the high end of MDB falls out, but the prof on Elementalist can certainly get pretty high.


Could you please post (or PM) a few links to the new redwood staffs? I'd like to see how they compare to old ebony staffs.
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post Jan 20 2013, 13:12
Post #94
Lement



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Mag Dem Oak of Heimdall
Mag oak of earth-walker

The fire and elec bonuses are fairly consistently lower than that strike EDB bonus. Not sure where they'd be useful though, wind would be used against konata tho...

Redwood: Elementalist and element seem fine, but on destruction idk...got a mag with 29.22

NVM, CR seems to be 6-10+quality as seen here.

This post has been edited by Lement: Jan 20 2013, 13:15
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post Jan 20 2013, 13:16
Post #95
arialinnoc



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http://hentaiverse.org/pages/showequip.php...;key=4e77273cae
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post Jan 20 2013, 13:17
Post #96
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My opinion about this patch is so low that I will only point out one thing.

Ether Tap is just bloody travesty.

It is now impossible to ET multiple monsters in the room. ET always return same (negligible to tiny) amount of Mana, no matter how many CM were triggered. Ether Tap stat is now totally meaningless. The lower the better = more points assigned to vital stats on a Stick. Better to fill Overcharge and regain Mana via Focus than bother at all with ET.

One of the worst updates ever (for mages anyway, my Dark mit went down the toilet by 15%). And my opinion isn't changed by token bonus with ability to infuse equipment with elemental strikes (mostly useful only for melee).


Time to salvage my Astral stuff... (IMG:[invalid] style_emoticons/default/cry.gif) (IMG:[invalid] style_emoticons/default/cry.gif) (IMG:[invalid] style_emoticons/default/cry.gif)


While reading one of the fairly old updates many months ago I run along the opinion (don't remember user) that it is getting really old. Same tune over and over again. Give 1 thing take away 10. 1984 anyone? (IMG:[invalid] style_emoticons/default/tongue.gif)

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post Jan 20 2013, 13:18
Post #97
teenyman45



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QUOTE(n125 @ Jan 20 2013, 06:00) *

I can't imagine there being many instances where the physical strike will do enough damage to deal a killing blow. Something would need to be left with an atom of health--and it would also need to have CM. More often than not stragglers will be left with enough health to justify another spell or Magic Missile over repeatedly hitting it with your staff while you take damage from an aggravated monster just so you can recover a tiny amount of MP.

3 2 Wind Strike hits Kanoe Yuuko for 104 wind damage.
3 1 Arcane Blow hits Kanoe Yuuko for 610 crushing damage.
2 2 Wind Strike hits Kuroko Shirai for 451 wind damage.
2 1 Arcane Blow hits Kuroko Shirai for 1149 crushing damage.
1 2 Wind Strike hits Ouzai Berserker Mode for 382 wind damage.
1 1 Arcane Blow hits Ouzai Berserker Mode for 347 crushing damage.


I just did the 2 round arena as a test and was getting about ~1K per physical hit hit against both giants and machines. My Phys damage is 1,476.7 / Mag damage is 2,473.1 / Staff prof is a lowly 126.67 because the gains from having a high staff proficiency has not really been worth grinding to raise.

The new ether tap changes should be fully stackable from multiple monsters and speculatively seems to be most useful right now in lower difficulty item worlds.
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post Jan 20 2013, 13:22
Post #98
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tl;dr: Overall observation: my build needed nerfing, so this was always expected. It's still playable without change, so all seems fine with the world.


Just played a test run of TT on BT to see how it would work. Still had no problems, I just had to be a little more careful so it's cost me a bit in time and (oh, the horror!) a few extra mana pots. I've also just picked up my first ever figurine, but that's probably just convenient timing.

I think the only thing that I'm really getting stung by here is that I won't be able to Grindfest BT nearly as far as before, so my plan of shoveling crystals down my monsters' throats as fast as possible will be stepped down somewhat.

Shards lasting only an hour is quite nice on the front of me not feeling compelled to play in four hour chunks to get the most out of them and means I can use them to their full effect when I don't have nearly that long to spend. On the other hand, I think I'm going to be way more dependent on buying them from others unless the loot shift sees them dropping four times as frequently, which is as yet unclear.

So yeah, a bit slower and a bit less impregnable. Seems fine to me. Now back to try the rest of my daily stuff to see how it pans out in the long run.
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post Jan 20 2013, 13:24
Post #99
Lement



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@Complaining about ET: Tbh I don't really care as IMHO if you're playing at high enough dif that you need to ET, lower the difficulty as the turn that you take to et is the turn you could have casted another spell.

That said, I find the general change positive: At 33-50% loss of mana gained you don't get hit, and as for ETing several monsters at once...what are you wearing, plate?
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post Jan 20 2013, 13:24
Post #100
PK678353



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QUOTE(n125 @ Jan 20 2013, 07:11) *

Could you please post (or PM) a few links to the new redwood staffs? I'd like to see how they compare to old ebony staffs.



Redwood
Fine Focus
Fine Focus
Superior Surtr
Superior Shocking Freyr
Superior Demonic Focus
Superior Niflheim
Superior Destruction
Superior Surtr
Superior Freyr
Superior Destruction
Superior Mjolnir
Superior Focus
Exquisite Elementalist
Exquisite Surtr

Willow
Superior Destruction
Superior Destruction
Exquisite Destruction <-- This one says he's buffed the MDB max on Willow significantly. Hopefully the max is well above this.
Exquisite Destruction
Exquisite Focus

I'll leave these up for a bit, they'll probably all be sold/salvaged in a few days though. Fine rewards for 4 Noodles and 16 Saplings.

At least Oak has Cold EDB, so an Arctic Oak of Destruction might be passable. Assuming of course, Tenboro made Oak of Destruction a thing. If not, my complaint about Cold being out in the cold on CR stands.


QUOTE(Lement @ Jan 20 2013, 07:24) *

@Complaining about ET: Tbh I don't really care as IMHO if you're playing at high enough dif that you need to ET, lower the difficulty as the turn that you take to et is the turn you could have casted another spell.

That said, I find the general change positive: At 33-50% loss of mana gained you don't get hit, and as for ETing several monsters at once...what are you wearing, plate?


Well, 95% of the ETing I was doing was on a Weakened straggler, so using that turn on a spell wasn't exactly a huge improvement. 2 Weakened stragglers wasn't much worse (and since my stragglers are often Elementals, ETing two was great, I'd get like 200 mana out of it, more if I could proc it twice). Now I get 42 mana, whether I'm ETing a zombie, robot or schoolgirl. That barely covers the next Cure/Fimbulvetr! Schoolgirl marathons is where this is really gonna hurt, since they gave about as much as Elementals.

This post has been edited by PK678353: Jan 20 2013, 13:41
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post Jan 20 2013, 13:35
Post #101
blue penguin



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hm...
I still see a lot of equipment "of priestess" in the shop, are these still being generated? Or it is just everyone selling them (like me)?

PS: Not a bad patch, gives you the fun to rethink the battles once again.
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post Jan 20 2013, 13:37
Post #102
Lement



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I see. What I had in mind was preventing the monster from hitting you again after it survived.

As for Destro oak...none afaik. Arctic Willow...I don't think you'll ever get enough damage to sacrifice so much for CR.
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post Jan 20 2013, 13:41
Post #103
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joke staffs got nerfed (buffed) (IMG:[invalid] style_emoticons/default/sad.gif)

at least we still have legendary shortswords/longswords
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post Jan 20 2013, 13:44
Post #104
PK678353



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QUOTE(Lement @ Jan 20 2013, 07:37) *

I see. What I had in mind was preventing the monster from hitting you again after it survived.

As for Destro oak...none afaik. Arctic Willow...I don't think you'll ever get enough damage to sacrifice so much for CR.


Nope, not going there. Arctic doesn't give enough of an EDB buff to make it worthwhile without a base EDB to stack on top of. That's even assuming 0.74 doesn't nerf Cold into the ground even harder.

On the other hand, Demonic (maybe even Hallowed) Willow of Destruction is going to be pretty damn good now if the MDB max is high enough.

Time to go hit up my wiki article and say all the staff info is fucked up until the market restabilizes.

This post has been edited by PK678353: Jan 20 2013, 13:46
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post Jan 20 2013, 13:45
Post #105
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Regen II only gives half HP back (IMG:[invalid] style_emoticons/default/anime_cry.gif) Means that SoL is even more needed now. (IMG:[invalid] style_emoticons/default/dry.gif)

Don't really understand the mitigation thing. Do I lost 9 PMI because of the Auras? Or do I have to use equipment with both STR/WIS and END to get a much mitigation as possible from now?
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post Jan 20 2013, 13:46
Post #106
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Found a bug:
If you use a scroll or infusion, they do not disappear from the Battle Item Slot (I assume this occurs if you still have more in stock and on Auto). Potions properly disappear after usage.
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post Jan 20 2013, 13:48
Post #107
n125



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QUOTE(PK678353 @ Jan 20 2013, 03:24) *

Redwood

Willow

At least Oak has Cold EDB, so an Arctic Oak of Destruction might be passable. Assuming of course, Tenboro made Oak of Destruction a thing. If not, my complaint about Cold being out in the cold on CR stands.


Thanks. Compared to ebony staffs of the same quality that I have horded away, it seems like the bonuses for prefixes, elemental suffixes (surtr, etc), and proficiency suffixes (Elementalist, etc) are the same as they were on ebony staffs. MDM is still a mystery though. The wiki reads that old redwoods have lower MDM than ebony staffs, but it could just be a case of under-reporting; it would suck if they were and still are accurate.
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post Jan 20 2013, 13:50
Post #108
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I don't know about mage, but i think i'll still stick with melee (IMG:[invalid] style_emoticons/default/smile.gif)
Just went and did some schoolgirl arena's to see if the additional strikes made it any quicker.
(IMG:https://forums.e-hentai.org/uploads/post-285402-1358678685.jpg)
Those additional strikes did indeed made things faster, almost comparable to before the bosses got the hp boosts.
A quick run @ normal difficulty on End of Days, took around 4 mins for me before the bosses got the hp boost,
now it takes a little over 5 mins on normal with the hp boosts and the additional strikes. IWBTH on schoolgirls
take too long for so little reward so from here on i'll just do it on normal.
The PMI did drop a bit but overall i think the patch is fine (IMG:[invalid] style_emoticons/default/smile.gif)

This post has been edited by xtech22: Jan 20 2013, 13:53
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post Jan 20 2013, 13:51
Post #109
hikari_luv_shirayuki



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tried hourly encounter after the update with IWBTH.

got killed after i killed only one monster.

so, it's time to grind for credits again. grinding for EXP is too hard for me now
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post Jan 20 2013, 13:52
Post #110
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Hm, maybe it would have been better if Oak staffs got Elec EDB and Willow got Fire. That would help Holy and Dark handle Mechanoids and Undead better, respectively.
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post Jan 20 2013, 13:52
Post #111
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Heh, wish I had known about Curative going away earlier, I had been grinding it the last couple weeks! Good change overall for me though, my supportive was the much higher of the two.

Also be very interested to see how Ether Tap changes my play...
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post Jan 20 2013, 13:59
Post #112
PK678353



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QUOTE(n125 @ Jan 20 2013, 07:48) *

Thanks. Compared to ebony staffs of the same quality that I have horded away, it seems like the bonuses for prefixes, elemental suffixes (surtr, etc), and proficiency suffixes (Elementalist, etc) are the same as they were on ebony staffs. MDM is still a mystery though. The wiki reads that old redwoods have lower MDM than ebony staffs, but it could just be a case of under-reporting; it would suck if they were and still are accurate.


That's about what I saw from the Redwood forest I generated. I'm just praying I got unlucky with the MDB rolls, since even the highest non-Destruction staff I posted is still within the wiki's MDB range. The two Destruction ones, well, I'm hoping they just really suck.
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