Welcome Guest ( Log In | Register )

71 Pages V « < 22 23 24 25 > »   
Closed TopicStart new topic
> HentaiVerse 0.73, Keep Calm and Grind On

 
post Jan 21 2013, 23:27
Post #453
Ichy



~ Loli Trainer ~
***********
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09
Level 500 (Dovahkiin)


QUOTE(Mantra64 @ Jan 21 2013, 23:07) *

I have a question about my Ebony Staffs.

What should I do with them now? (IMG:[invalid] style_emoticons/default/blink.gif)

Salvage
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 21 2013, 23:36
Post #454
MikukoAya



The Devouring Chaos
*******
Group: Gold Star Club
Posts: 1,044
Joined: 25-May 11
Level 388 (Godslayer)


Honestly, we should've just kept the old ET. I've tried the new ET and I lose MUCH more MP than I gain. The old ET, I gained MP from using it. The new ET, I lose too many turns and in the long run, it causes too much MP loss. In all honesty, the new ET hurts me more now since to use it, I lose CM on the monster which was helping me out. Combined with the lower ET mp gain, I end up losing more just from that. Then there is the turn losses on buffs. Add in the potential health loss and with one heal, it already costs MORE than I gain while before I'd get enough to cast heal and have a little bit of MP left over.


Also, I notice that the high levels weren't that badly affected. Unfortunately, not everyone of us have over 1k Hath and 20m credits.

I know that even with focus, I have to be careful since if I'm not careful, I'll lose more mp than I gain. (Due to losing turns).

Though honestly the only real difference this patch has made is that I can no longer do over 50 rounds except on normal-I run out of MP way too fast now.

This post has been edited by MikukoAya: Jan 22 2013, 02:18
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 21 2013, 23:49
Post #455
kingwolf



Gonna be a lot of shredded beef when I'm done with you
*********
Group: Members
Posts: 6,438
Joined: 16-July 09
Level 370 (Destined)


Hey, evil scorpio, hey, hey... check it out
(IMG:[i849.photobucket.com] http://i849.photobucket.com/albums/ab54/kingwolf707/queensbladerebellion1203_zps4d11b1e4.jpg)
Best mage ever?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2013, 00:20
Post #456
PK678353



Old Marshal Winter
*******
Group: Gold Star Club
Posts: 1,454
Joined: 7-November 10
Level 345 (Godslayer)


QUOTE(piyin @ Jan 21 2013, 15:56) *

as im not gonna complain anymore about the update (?) and dont want to read the whole threat, i just wanna know WHEN the refund of the trainer will be sent.... any ideas?


When he remembers and is confident it won't screw anything up in some arcane code he forgot to check on. Think Spelunker got refunded about 2-3 patches down the line, so I'd expect say about 0.75. Mind, the Penny Pincher Hath Perks got refunded immediately, so it might be faster (more likely he knew exactly what they affected, so go go gadget database command).



QUOTE(Mantra64 @ Jan 21 2013, 17:07) *

I have a question about my Ebony Staffs.

What should I do with them now? (IMG:[invalid] style_emoticons/default/blink.gif)

Were Ebony Staffs Tier2? If the updated WIKI is right, then there are no Tier2 Staffs. (IMG:[invalid] style_emoticons/default/blink.gif)



QUOTE(Ichy @ Jan 21 2013, 17:27) *

Salvage


Keep em for now. They'll never be as collector valuable as say Silk, but I'm still not convinced Redwood got full Ebony MDB, and the good ones are still fully viable weapons.

This post has been edited by PK678353: Jan 22 2013, 00:24
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2013, 00:30
Post #457
jcullinane



Realist of HV
********
Group: Gold Star Club
Posts: 2,697
Joined: 2-April 10
Level 500 (Ponyslayer)


QUOTE(PK678353 @ Jan 21 2013, 17:20) *

Keep em for now. They'll never be as collector valuable as say Silk, but I'm still not convinced Redwood got full Ebony MDB, and the good ones are still fully viable weapons.


I agree. I have a Mag Eth Focus Ebony that still works well with this patch (except for ET) for my Fire Mage set.

- JC
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2013, 01:04
Post #458
masquepiph



Elite Poster
*********
Group: Gold Star Club
Posts: 6,823
Joined: 23-February 07
Level 370 (Godslayer)


QUOTE(Tenboro @ Jan 21 2013, 12:19) *

How is that different from how it was, exactly?

That's my fault for compacting multiple issues without a better explanation. Rei-Tenshi better explained it.
QUOTE(Rei-Tenshi @ Jan 21 2013, 12:30) *

...
The difference is that ET before was worth risking an assrape to get some mana. Now you get no mana and still get assraped.

--
QUOTE(varst @ Jan 21 2013, 12:51) *

I do love the new ET, don't mistaken me; ticking on player's turn do provide better benefit. However, the new change is countered by the decrease in MP from monsters. I do understand that it may be too OP in terms of MP recovered if the whole ET thing's faster, but 2% is just way too low... As I'm getting less than 50% of MP regened previously, I'll need to ET way more often, which in turn is way more dangerous than before.

Agreed. Parry, Evade, Miss... and cloak of the fallen for my troubles.

QUOTE(Tenboro @ Jan 21 2013, 13:17) *

The old gain rate doesn't translate directly to a heal over time, but when you say that it's decreased that's probably accurate. So what I am going to do is increase the duration of ET by one, to make it easier to stack. That was originally a part of .1, but I kept it out, since it's easier to buff something than to nerf it.

Thanks. Let's see how this works out.

QUOTE(Tenboro @ Jan 21 2013, 13:33) *

It does that. Which was one of the implicit buffs with the new ET.

QUOTE(skillchip @ Jan 21 2013, 13:37) *

I thought it had to have coelesed on it for it to proc. Im saying have it proc even if there is no cm on the mob

I would rather he change it so magic missile does that instead of the arcane melee thingy. Melee still does so little damage that I can't really judge when to do it, and so generally end up taking multiple crits from an angry near-dead mob while trying to get that killing whack in.

Edit: Fuck, you people complaining about the refund, are you so goddamn low on credits? Holy crap. He said he'd get around to it.

This post has been edited by DemonEyesBob: Jan 22 2013, 01:07
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2013, 01:21
Post #459
noneya



BRAVO! OH BRAVO!!!
*******
Group: Gold Star Club
Posts: 1,965
Joined: 24-September 09
Level 455 (Godslayer)


I don't know about you guys but I'm still waiting for a new Training feature for the current IW.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2013, 01:23
Post #460
piyin



Reasons to love the IRS.
***********
Group: Gold Star Club
Posts: 10,862
Joined: 4-February 09
Level 500 (Ponyslayer)


the same, noneya...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2013, 01:30
Post #461
foolboy



Regular Poster
******
Group: Members
Posts: 920
Joined: 5-May 10
Level 267 (Godslayer)


QUOTE(eleeinos @ Jan 20 2013, 23:45) *

They don't hit harder, we are just softer. (IMG:[invalid] style_emoticons/default/tongue.gif)

We are the cookies now? (IMG:[invalid] style_emoticons/default/anime_cry.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2013, 01:34
Post #462
piyin



Reasons to love the IRS.
***********
Group: Gold Star Club
Posts: 10,862
Joined: 4-February 09
Level 500 (Ponyslayer)


cookies are strong... most like... some cotton equipment without elemental resistance... or a cock with no blood vessels... that soft.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2013, 01:59
Post #463
jcullinane



Realist of HV
********
Group: Gold Star Club
Posts: 2,697
Joined: 2-April 10
Level 500 (Ponyslayer)


Heavy defense should be down and dirty...like 6 month old cookies or the coffee at the very bottom of the pot that's been brewing all day.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2013, 02:01
Post #464
empj83



Slowest HV Player in the World
*******
Group: Gold Star Club
Posts: 1,281
Joined: 26-March 09
Level 443 (Dovahkiin)


Been noticing two handed was a bit nerfed. Mageing seems far too easy now though I'm not complaining too badly.

This post has been edited by empj83: Jan 22 2013, 02:02
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2013, 02:16
Post #465
@43883




************
Group: Gold Star Club
Posts: 31,489
Joined: 6-March 08
Level 500 (Newbie)


Minor glitch report :
- Upgrading an aura apparently requires you to de-activate then reactivate that aura for it to take effect.

Might be a few patches old and not directly required to the aura changes. Thought I'd mention it just in case that wasn't a known issue.

This post has been edited by Mika Kurogane: Jan 22 2013, 02:16
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2013, 02:22
Post #466
piyin



Reasons to love the IRS.
***********
Group: Gold Star Club
Posts: 10,862
Joined: 4-February 09
Level 500 (Ponyslayer)


QUOTE(jcullinane @ Jan 22 2013, 01:59) *

Heavy defense should be down and dirty...like 6 month old cookies or the coffee at the very bottom of the pot that's been brewing all day.


mhhh.... old cookies for me are even harder...one of those take 3 of my teeths... IN PIECES (must it be a cookie or a rock cookie shaped... cant remmeber was like 7 years old)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2013, 02:28
Post #467
MikukoAya



The Devouring Chaos
*******
Group: Gold Star Club
Posts: 1,044
Joined: 25-May 11
Level 388 (Godslayer)


QUOTE(DemonEyesBob @ Jan 21 2013, 15:04) *

That's my fault for compacting multiple issues without a better explanation. Rei-Tenshi better explained it.

--

Agreed. Parry, Evade, Miss... and cloak of the fallen for my troubles.
Thanks. Let's see how this works out.
I would rather he change it so magic missile does that instead of the arcane melee thingy. Melee still does so little damage that I can't really judge when to do it, and so generally end up taking multiple crits from an angry near-dead mob while trying to get that killing whack in.

Edit: Fuck, you people complaining about the refund, are you so goddamn low on credits? Holy crap. He said he'd get around to it.


I only really mentioned it once and wasn't actually expecting a refund. And yes, I am low on credits. I spent the last of my credits earlier on Aura upgrades which are now useless for me and it costs credits to reset your skills for auras. I'm down to under 60k credits.

I really haven't had any luck with the past like 5 updates. Each update has completely screwed me in some way-stuff I just finished upgrading gets nuked (I grabbed a new aura for the mitigation instead of upgrading my old auras so that was a double loss there), stuff that I'm using becomes outdated by buffs or nerfs (I don't just mean equips/items either), etc.

Luckily, after the last patch, I kind of expected everything about my build to get nuked when the next patch (this one) came out so I had a backup plan. Not really preferable of a backup, but better than nothing. Now that ET is useless, I can actually use it >.> (My current gear was my ET+Focus gear which honestly is next to useless now). Yes, I totally saved a piece of equipment for the ET nerf that I was expecting =_= . That is how much I relied on ET. As I said, it seems like each of these updates specifically nerfs me. Whatever I train, whatever I rely on for that update... next update nukes it.


Actually, literally when I was training aura slots, I was thinking: I'm going to regret training this in a few days, aren't I? =_=

Or while I spent a few thousand on pots to train curative, I was like: Just watch them nerf curative. (If I had known, I would've trained supportive with those pots and gotten more training out of it T_T . Except with my luck, they would've removed support instead if I had...)


I really hate fall+winter sometimes D: . My luck drops like hell during those two seasons. Ironically, I usually have good luck during Spring and normal luck during Summer (I hate summer) even though I prefer winter due to the weather... I hate the heat. My computer always complains about how hot it is and wants ice cream during the summer. :S (You think I'm joking >.> )

This post has been edited by MikukoAya: Jan 22 2013, 02:46
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2013, 03:01
Post #468
ChosenUno



A Legendary Collector
********
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10
Level 422 (Godslayer)


How about just remove the prerequisite for ETing? That is to have to have CM on the monster.

I suggest that now CM no longer plays a role in the ETing of a monster. Instead, make staff's proc the same as everything else.

Now, I know that this may seem OP, but I don't think it is.

Mages has far more to lose if that ET attempt goes haywire. And up until now, people seem to agree that the risk far outweighs the reward.

If you let us ET without having to proc CM first, it'll open up the number of situations we can ET, there by making ET much more commonplace and then you don't have to go around fixing it anymore.

OR, make it so that you have to have CM procced when ETing, but ETing doesn't consume the CM proc, or allow CM proc stacking.

What do you guys think, fellow mages?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2013, 03:26
Post #469
MikukoAya



The Devouring Chaos
*******
Group: Gold Star Club
Posts: 1,044
Joined: 25-May 11
Level 388 (Godslayer)


QUOTE(ChosenUno @ Jan 21 2013, 17:01) *

How about just remove the prerequisite for ETing? That is to have to have CM on the monster.

I suggest that now CM no longer plays a role in the ETing of a monster. Instead, make staff's proc the same as everything else.

Now, I know that this may seem OP, but I don't think it is.

Mages has far more to lose if that ET attempt goes haywire. And up until now, people seem to agree that the risk far outweighs the reward.

If you let us ET without having to proc CM first, it'll open up the number of situations we can ET, there by making ET much more commonplace and then you don't have to go around fixing it anymore.

OR, make it so that you have to have CM procced when ETing, but ETing doesn't consume the CM proc, or allow CM proc stacking.

What do you guys think, fellow mages?



I was considering suggesting just that, actually. I mean the non-consuming CM or the not needing CM part. (Not sure if I read that right).

Obviously still a melee hit proc, but that would make ET more useful. Even then though.. It will be significantly less useful than before. That will only make it usable again. The "1 extra turn" thing doesn't really help. Maybe if it was double the turns, but 1 (2) turn now heal like 40%*2 = 80% of what they used to and 2 (3) turn heal like 40%*3 = 120 % vs 100%*2=200% ? (I used to get about 25 mp (roughly) per mob turn. Now I get 9 mp per turn. Using that as a base point, 25*2=50. 9*5=45, 9*6=54 (so you'd need 5-6 turns for the 2 turn version to make it roughly the same). 25*1=25. 9*2=18, 9*3=27. (So you'd need about 2-3 turns for the one turn version to be roughly the same).



So with a 1 (2) turn, I get about 18/25=72% of the old amount. With a 2 (3) turn, I get about 27/50=54% of the old amount.

Change that a bit and it would be more useful.
[Original amount of turns] -> [alternative amount of turns] = [New total amount recovered compared to original amount]

1->1=36%
1->2=72% (current)
1->3=108%

2->2=36%
2->3=54% (current)
2->4=72%
2->5=90%
2->6=108%

Notice how three of those numbers are the same >.> I mean, at least make the old 2 turn into a 5 turn so it can have 90% of the old efficiency... Maybe even add like 10~25% proc rate.

This post has been edited by MikukoAya: Jan 22 2013, 03:40
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2013, 03:40
Post #470
kingwolf



Gonna be a lot of shredded beef when I'm done with you
*********
Group: Members
Posts: 6,438
Joined: 16-July 09
Level 370 (Destined)


I'm really feeling the mitigation nerf now. Damn monsters take down my Spirit and Health real quick. Was it really necessary to remove elemental mitigation from Auras?

Would it be possible to add a shard that increases an equipment piece's mitigations by 1 point? Or perhaps just Barrier and Ward shards to increase physical and magic mitigations respectively?

Edit: Just noticed that my gear gets +4 to elemental mititgation but I only get +3.6 mitigation. Is this intentional?

This post has been edited by kingwolf: Jan 22 2013, 03:44
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2013, 04:09
Post #471
skillchip



Mathematical Trashcat
*********
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06
Level 497 (Godslayer)


Having weapons display "30%" proc damage is really misleading, you should have multiplied the displayed proc damage on all weapons by 0.4 (made the base scaler 0.4 instead of 1) and then said it stacks four times. Now it just makes it look like the weapon is lying to me.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2013, 04:11
Post #472
roadgray



その必要はないわ
********
Group: Gold Star Club
Posts: 4,014
Joined: 14-July 11
Level 500 (Ponyslayer)


QUOTE(ChosenUno @ Jan 22 2013, 02:01) *

How about just remove the prerequisite for ETing? That is to have to have CM on the monster.

I suggest that now CM no longer plays a role in the ETing of a monster. Instead, make staff's proc the same as everything else.

Now, I know that this may seem OP, but I don't think it is.

Mages has far more to lose if that ET attempt goes haywire. And up until now, people seem to agree that the risk far outweighs the reward.

If you let us ET without having to proc CM first, it'll open up the number of situations we can ET, there by making ET much more commonplace and then you don't have to go around fixing it anymore.

OR, make it so that you have to have CM procced when ETing, but ETing doesn't consume the CM proc, or allow CM proc stacking.

What do you guys think, fellow mages?

I stopped using ET when everything started to suck out your spirit.
I do the arenas I have potions for on IWBTH and the rest on BT. Stopping to cast debuffs, whacking them with a stick, harvesting souls and whacking them some more just takes too long. I might consider it if it also returns spirit.

This is probably aimed at the folks who do grindfest/schoolgirl runs on IWBTH as mages, so I'm out anyway...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post


71 Pages V « < 22 23 24 25 > » 
Closed TopicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 


Lo-Fi Version Time is now: 6th September 2025 - 13:04