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HentaiVerse 0.73, Keep Calm and Grind On |
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Jan 21 2013, 01:52
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sigo8
Group: Gold Star Club
Posts: 3,658
Joined: 9-November 11

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QUOTE(Tenboro @ Jan 20 2013, 14:21)  Stuff that gets removed is always refunded.
Wheres my 3 AP I don't see them on the tree anymore. Considering they were permanent ones, I can't even be sure the reset will give them back. And resets are so annoying. 344 clicks annoying. This post has been edited by sigo8: Jan 21 2013, 01:54
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Jan 21 2013, 01:53
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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QUOTE(sigo8 @ Jan 21 2013, 06:52)  Wheres my 3 AP I don't see them on the tree anymore. Considering they were permanent ones, I can't even be sure the reset will give them back. And resets are so annoying. 344 click annoying.
They increased your max aura level, so can't be removed (IMG:[ invalid] style_emoticons/default/dry.gif)
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Jan 21 2013, 02:00
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Lord_Obagon
Group: Gold Star Club
Posts: 2,039
Joined: 11-April 07

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Two things that I don't think have been mentioned yet.
1. The display when you hover over an equipment piece doesn't show all of the PA's from Potencies. My staff has Agility lv1 and End lv1 but only shows Agility. However, everything is displayed properly on the pop-up after hitting C.
2. Bunny-Girl Costume costs 750 at the bazaar while Lock of Blue Hair costs 1000. I assume you were trying to make Konata's drop cost less sense it was worth less.
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Jan 21 2013, 02:14
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ctxl
Group: Members
Posts: 425
Joined: 20-May 12

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Huh.
Spirit Stance now affects Innate Arcana upkeep (reduces mana cost by 25%)?
Or has it always been this way and I've never noticed?
I've never noticed.
This post has been edited by ctxl: Jan 21 2013, 02:15
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Jan 21 2013, 02:15
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sigo8
Group: Gold Star Club
Posts: 3,658
Joined: 9-November 11

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QUOTE(ctxl @ Jan 20 2013, 16:14)  Huh.
Spirit Stance now affects Innate Arcana upkeep (reduces mana cost by 25%)?
Or has it always been this way and I've never noticed?
Always been this way.
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Jan 21 2013, 02:17
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skillchip
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06

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QUOTE(ctxl @ Jan 21 2013, 00:14)  Huh.
Spirit Stance now affects Innate Arcana upkeep (reduces mana cost by 25%)?
Or has it always been this way and I've never noticed?
I've never noticed.
Forever and almost always http://www.youtube.com/watch?v=AbqAooKfuwIif i knew how to embed videos like scorp did i wouldve
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Jan 21 2013, 02:24
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Overl0rd111
Group: Members
Posts: 289
Joined: 3-February 12

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Interesting. So, do you plan on also removing the training to refined aura as well as karma?
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Jan 21 2013, 02:37
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Freedomno1
Group: Members
Posts: 124
Joined: 25-January 10

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I miss my karma (IMG:[ invalid] style_emoticons/default/smile.gif) and aura slots Not sure what set works on melee balanced Guess I got some tinkering to do
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Jan 21 2013, 02:39
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eleeinos
Group: Gold Star Club
Posts: 3,720
Joined: 22-December 08

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QUOTE(skillchip @ Jan 21 2013, 02:17)  Forever and almost always http://www.youtube.com/watch?v=AbqAooKfuwIif i knew how to embed videos like scorp did i wouldve Why don't you quote one of his posts and see? (IMG:[ invalid] style_emoticons/default/tongue.gif) I think it's [ yt ][ /yt ]. This post has been edited by eleeinos: Jan 21 2013, 02:39
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Jan 21 2013, 02:40
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rwpikul
Group: Members
Posts: 1,404
Joined: 3-January 10

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QUOTE(ChosenUno @ Jan 20 2013, 18:53)  They increased your max aura level, so can't be removed (IMG:[ invalid] style_emoticons/default/dry.gif) Not those, the three APs you could spend to get aura slots. Remember, you only got 4 slots from training.
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Jan 21 2013, 02:45
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skillchip
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06

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QUOTE(eleeinos @ Jan 21 2013, 00:39)  Why don't you quote one of his posts and see? (IMG:[ invalid] style_emoticons/default/tongue.gif) I think it's [ yt ][ /yt ]. not allowed, i must be told
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Jan 21 2013, 03:09
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eleeinos
Group: Gold Star Club
Posts: 3,720
Joined: 22-December 08

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Thanks for confirming, I was too bored to test it with an actual URL. (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Jan 21 2013, 03:10
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Overl0rd111
Group: Members
Posts: 289
Joined: 3-February 12

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QUOTE(Tenboro @ Jan 20 2013, 03:56) 
- Curative Magic Proficiency has been removed. Curative spells are now instead affected by Supportive Magic Proficiency. -- If your Curative Proficiency was higher than your Supportive Proficiency, the highest of the two will be used to calculate the effective Supportive Proficiency.
I seem to have gotten an error on mine- My curative magical proficentcy was higher than my suportive, but it was not the one chosen for suportive. Also, is there a new profency coming?
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Jan 21 2013, 03:21
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kakashi524
Group: Members
Posts: 4,145
Joined: 6-February 09

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D: Are we getting the refunds of?
1.- Credits from training Karma Amplifier? 2.- Credits from training Refined Aura? 3.- The ability points from the extra aura slots?
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Jan 21 2013, 03:37
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trikon000
Group: Gold Star Club
Posts: 1,127
Joined: 17-August 07

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nm
---
AP from focus aura on the Ability tree increases the aura rank not how many you can have active (that is what the trainer did).
This post has been edited by trikon000: Jan 21 2013, 03:48
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Jan 21 2013, 03:47
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海想列車
Group: Gold Star Club
Posts: 2,979
Joined: 17-July 10

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QUOTE 2 15 You evade the attack from River Boa. 2 14 You parry the attack from Typist. 2 13 Aoi Phoenix misses the attack against you. 2 12 Homicidalsage gains the effect Stunned. 2 11 Void Strike crits Homicidalsage for 1855 void damage. 2 10 Holy Strike crits Homicidalsage for 425 holy damage. 2 9 You hit Aoi Phoenix for 1149 void damage. 2 8 You hit River Boa for 1788 void damage. 2 7 Jormangund parries your attack. 2 6 Ulthul Gaard gains the effect Stunned. 2 5 You crit Ulthul Gaard for 1429 void damage. 2 4 Typist parries your attack. 2 3 Ouzai Warrior gains the effect Stunned. 2 2 You hit Ouzai Warrior for 1862 void damage. 2 1 You crit Homicidalsage for 5513 void damage. Not bad. (IMG:[ invalid] style_emoticons/default/huh.gif)
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Jan 21 2013, 04:31
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jcullinane
Group: Gold Star Club
Posts: 2,697
Joined: 2-April 10

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Things I have noticed after a nightly run of arenas, some grindfest, and a little item world, all on IWBTH:
Long runs with Mage, because of nerfed mitigation and the horrible nerf of ether theft, are not really feasible anymore, or at least very very time consuming. I would imagine the Power players, even with awesome equipment, would have trouble now.
2H is almost entirely broken now. Mace is useless, and Estoc's PA is nerfed, and due to mitigation, the power mobs have too much advantage. Even with Slaughter Heavy and Estoc with extra Forge damage is almost a guaranteed spark trigger, even with full buffs and Regen II, requiring at least a cure unless you use OFC and get lucky on the round's draw of mobs. I tried Shield Heavy and that helped somewhat, but slows things down, negating the whole reason to use 2H IMHO. I know bleed got a supposed buff but I have long since given up on Scythe - if bleed was really that good now it would bring Niten in, and I bet few are trying that.
1H Heavy is still ok, still mobs are hitting harder due to the Mit nerf.
The only usual setups I haven't worked with yet is Heavy or Light DW. Although due to the above I am not seeing light being any good, despite parry bonuses. DW Shield Heavy may be in play, but I would think that would be horribly slow.
I'm sure most will say "oh yeah but that's IWBTH for ya", but if there was a better chance to actually get equipment drops that were useful withOUT IWBTH or unruly luck, I'd like to hear it. As it was I couldn't use IWBTH for any IW higher than a Fine or possibly Superior before the patch.
Bottom line? I am seeing very little funfactor in this update. I guess it was time for TB to try to reduce the total players again.
- JC
EDIT: Oh and I forgot to mention besides mitigation nerf, now due to Aura nerf all elemental attacks hit harder unless you are really high level and have been going mad with ability points or are already an elemental mage and have done so.
This post has been edited by jcullinane: Jan 21 2013, 04:37
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Jan 21 2013, 04:40
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Overl0rd111
Group: Members
Posts: 289
Joined: 3-February 12

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so what does void strike do?
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Jan 21 2013, 04:46
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eleeinos
Group: Gold Star Club
Posts: 3,720
Joined: 22-December 08

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QUOTE(Overl0rd111 @ Jan 21 2013, 04:40)  so what does void strike do?
Extra void damage on the monster you target. So, for example, an ethereal weapon with two additional elemental strikes from infusions hits the "main target" four times. This post has been edited by eleeinos: Jan 21 2013, 04:47
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