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> HentaiVerse 0.73, Keep Calm and Grind On

 
post Jan 21 2013, 00:57
Post #301
fishinsea



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QUOTE(Mantra64 @ Jan 20 2013, 17:55) *

However my heavy power armor feels like paper now even if I'm using 2 great pieces of protection. And not only was mitigation nerfed drastically, but regen II also! (IMG:[invalid] style_emoticons/default/blink.gif)


Am I the only one who feels regen 2 heals more than before?
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post Jan 21 2013, 01:03
Post #302
tsobicily



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after seeing people complaining about MIT drop, I feel good for doing block, which has almost no effect on my efficiency
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post Jan 21 2013, 01:05
Post #303
Imnafoy



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QUOTE(piyin @ Jan 20 2013, 22:57) *

ok... but as you said "i dont think so"", neither i do... so play till level 120 (in your case) and tell me is the diference bewteen after and now is good for you..ok?

Well, I will... eventually, however, I don't know if I remember to tell you (IMG:[invalid] style_emoticons/default/biggrin.gif)
Oh and, I didn't said it would be easier, high-PL monsters and lack of infusion (especially Gaia) will be pain, on the other hand, maybe I'll met my own monster in a battle(it wasn't possible till now because PL 400+ (IMG:[invalid] style_emoticons/default/biggrin.gif) ).
Oh and maybe battles will be more... "funny". (not only: potion, spark, infusion, cure, attack, attack, attack, cure, attack, attack, attack, cure, attack, attack, attack, attack, attack, spark, cure, attack, attack, attack...)

This post has been edited by Imnafoy: Jan 21 2013, 01:06
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post Jan 21 2013, 01:12
Post #304
Musashi92



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QUOTE(fishinsea @ Jan 20 2013, 14:57) *

Am I the only one who feels regen 2 heals more than before?

No I feel that way too.
When I used to use it,it would give me about 500 to 800 HP now it's been given me about 800 to 1000.
But,I'm happy with it (IMG:[invalid] style_emoticons/default/smile.gif)
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post Jan 21 2013, 01:18
Post #305
Haitei Raoyue



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QUOTE(Tenboro @ Jan 20 2013, 09:56) *

- Aura Slots were removed. There are no longer any arbitrary limitations to how many auras can be active.



Will you refund the AP?
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post Jan 21 2013, 01:18
Post #306
skillchip



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My heals got a small buff, supportive = maxed, curative was 75% of level, so not complaining there. Mit drop was good, cause it hurt monsters more then players, but of course we are not in their shoes, we are in our own, and now they don't seem to fit quite right.
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post Jan 21 2013, 01:22
Post #307
Nottle



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QUOTE
Am I the only one who feels regen 2 heals more than before?

Tenb said about the new calculation, if curative was stronger than supportative before. (IMG:[invalid] style_emoticons/default/biggrin.gif)
My regen is now 2x so strong like after the patch. Thats was really needed since i feel naked in heavy now.

This post has been edited by Nottle: Jan 21 2013, 01:23
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post Jan 21 2013, 01:36
Post #308
noneya



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QUOTE(Tenboro @ Jan 21 2013, 00:21) *

They won't disappear. "Retired" just means they don't drop anymore.


Sweet baby Jesus. Seems I got my answer. Basically my estoc turned into a rare item.
Thanks Tenboro.
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post Jan 21 2013, 01:37
Post #309
Blacksheep_Eldric



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Doesn't it makes more sense to repurpose the Priestess suffix to carry +supportive stats?
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post Jan 21 2013, 01:42
Post #310
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QUOTE(Mantra64 @ Jan 21 2013, 05:55) *

I knew that Estocs would get nerfed someday and I'm not complaining about that.

However my heavy power armor feels like paper now even if I'm using 2 great pieces of protection. And not only was mitigation nerfed drastically, but regen II also! (IMG:[invalid] style_emoticons/default/blink.gif)

Playing on a high difficulty in order to profit of the better quality roll has become almost unplayable. (IMG:[invalid] style_emoticons/default/sad.gif)

Maybe the cunfusing changes from the patch will become more clear over time, but it seems to have messed up a lot. (IMG:[invalid] style_emoticons/default/blink.gif)


Maybe, *gasps* use plate? Or shield?

You shouldn't really expect something with such high ADB to also make you invincible, no? (IMG:[invalid] style_emoticons/default/dry.gif)
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post Jan 21 2013, 01:47
Post #311
海想列車



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QUOTE(T_Starrk @ Jan 20 2013, 06:57) *
Damn, I just tried mace, rending blow only gives the first level of PA. Mace is now nerfed into the ground. Rending blow was the only thing that made it playable.

Welp.
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post Jan 21 2013, 01:47
Post #312
MikukoAya



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I think everyone who had higher supportive than curative got a major boost to regen and cure. The rest of us now need to work on our proficiency again though.

I haven't changed my pattern of fighting at all, it is just the frequency of doing things that has changed for me.
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post Jan 21 2013, 01:52
Post #313
sigo8



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QUOTE(Tenboro @ Jan 20 2013, 14:21) *

Stuff that gets removed is always refunded.

Wheres my 3 AP I don't see them on the tree anymore. Considering they were permanent ones, I can't even be sure the reset will give them back. And resets are so annoying. 344 clicks annoying.

This post has been edited by sigo8: Jan 21 2013, 01:54
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post Jan 21 2013, 01:53
Post #314
ChosenUno



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QUOTE(sigo8 @ Jan 21 2013, 06:52) *

Wheres my 3 AP I don't see them on the tree anymore. Considering they were permanent ones, I can't even be sure the reset will give them back. And resets are so annoying. 344 click annoying.


They increased your max aura level, so can't be removed (IMG:[invalid] style_emoticons/default/dry.gif)
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post Jan 21 2013, 02:00
Post #315
Lord_Obagon



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Two things that I don't think have been mentioned yet.

1. The display when you hover over an equipment piece doesn't show all of the PA's from Potencies. My staff has Agility lv1 and End lv1 but only shows Agility. However, everything is displayed properly on the pop-up after hitting C.

2. Bunny-Girl Costume costs 750 at the bazaar while Lock of Blue Hair costs 1000. I assume you were trying to make Konata's drop cost less sense it was worth less.
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post Jan 21 2013, 02:14
Post #316
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Huh.

Spirit Stance now affects Innate Arcana upkeep (reduces mana cost by 25%)?

Or has it always been this way and I've never noticed?


I've never noticed.

This post has been edited by ctxl: Jan 21 2013, 02:15
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post Jan 21 2013, 02:15
Post #317
sigo8



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QUOTE(ctxl @ Jan 20 2013, 16:14) *

Huh.

Spirit Stance now affects Innate Arcana upkeep (reduces mana cost by 25%)?

Or has it always been this way and I've never noticed?

Always been this way.
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post Jan 21 2013, 02:17
Post #318
skillchip



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QUOTE(ctxl @ Jan 21 2013, 00:14) *

Huh.

Spirit Stance now affects Innate Arcana upkeep (reduces mana cost by 25%)?

Or has it always been this way and I've never noticed?


I've never noticed.


Forever and almost always

http://www.youtube.com/watch?v=AbqAooKfuwI

if i knew how to embed videos like scorp did i wouldve
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post Jan 21 2013, 02:24
Post #319
Overl0rd111



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Interesting. So, do you plan on also removing the training to refined aura as well as karma?
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post Jan 21 2013, 02:37
Post #320
Freedomno1



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I miss my karma (IMG:[invalid] style_emoticons/default/smile.gif) and aura slots
Not sure what set works on melee balanced
Guess I got some tinkering to do
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