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HentaiVerse 0.73, Keep Calm and Grind On |
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Jan 20 2013, 16:30
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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QUOTE(Rei-Tenshi @ Jan 20 2013, 21:25)  Are you talking about the Ether Theft change? It doesn't make things any harder, it just takes longer.
It's actually better cause it allows you to ET far more often than before. And you gain mana way faster, since it ticks on your turn. Don't trust me? Try it out.
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Jan 20 2013, 16:35
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Zero Angel
Group: Gold Star Club
Posts: 11,314
Joined: 29-December 07

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QUOTE(ChosenUno @ Jan 20 2013, 22:30)  It's actually better cause it allows you to ET far more often than before.
And you gain mana way faster, since it ticks on your turn.
Don't trust me? Try it out.
Your level is quite low if you're much faster than monsters. On my level, it's much faster to Ether Theft multiple schoolgirls at once since they move at about the same speed or faster than me. And I used to get 57 mana per tick per monster. Now its 27 mana per tick only.
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Jan 20 2013, 16:37
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Insania
Group: Gold Star Club
Posts: 1,475
Joined: 21-October 10

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horay elia 501 is back
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Jan 20 2013, 16:40
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t15
Group: Catgirl Camarilla
Posts: 700
Joined: 14-December 11

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QUOTE -- Enchant weapons with additional Elemental Strike effects. A maximum of two Elemental Strikes can be active on a weapon at any given time. Hmm, for my mace its become wind+void+dark(infusions). So, void strike isn't included in elemental strikes and: -Normal weapon can only be enhanced up to 2 additional bonus strike with infusions -Elemental weapon(not Hollowforged) can only use 1 active infusions to create two elemental strikes Can someone please try it and clarify it, as for now I'm still inside arena. Thx (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Jan 20 2013, 16:42
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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QUOTE(Rei-Tenshi @ Jan 20 2013, 21:35)  Your level is quite low if you're much faster than monsters. On my level, it's much faster to Ether Theft multiple schoolgirls at once since they move at about the same speed or faster than me. And I used to get 57 mana per tick per monster. Now its 27 mana per tick only.
I'm not much faster, but against schoolgirls I do sometimes double tap them. But yeah, ultimately you'll be slower than them (IMG:[ invalid] style_emoticons/default/dry.gif) Great, maging just keep getting grimmer and grimmer every level (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Jan 20 2013, 16:54
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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Meh, wiki is down, so it will be updated after it gets repaired. This is one interesting patch. Things get buffed (infusion, ET, our damage output), things get nerfed (featherweight, estoc, monsters' damage output). It will be interesting to see the balance (IMG:[ invalid] style_emoticons/default/smile.gif) Note: 1. B/I gets 0.7 base multiplier for now. Not sure if the range gets changed. 2. Every curative prof in the curative spell's formula just get changed to supportive prof. You can also gain supportive prof from casting them now. 3. Both players and monsters get their PMI/MMI nerfed. But since the monsters have higher STR/END, they gets the worse part of the change. 4. ET seems to give 2% of your base mana back per tick now. Question time! 1. What's the new loot drop ratio for tier 1/2/3? This post has been edited by varst: Jan 20 2013, 17:07
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Jan 20 2013, 16:54
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MSimm1
Group: Members
Posts: 45,954
Joined: 26-December 09

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Spirit still takes a big hit when swinging the stick for ether tap (IMG:[ invalid] style_emoticons/default/sad.gif) More spirit gems dropped or at least have the all mighty Riddlemaster replenish it like the health and mana points, please (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Jan 20 2013, 16:57
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T_Starrk
Group: Members
Posts: 4,653
Joined: 20-March 12

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Damn, I just tried mace, rending blow only gives the first level of PA. Mace is now nerfed into the ground. Rending blow was the only thing that made it playable.
This post has been edited by T_Starrk: Jan 20 2013, 16:57
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Jan 20 2013, 16:58
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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QUOTE(T_Starrk @ Jan 20 2013, 21:57)  Damn, I just tried mace, rending blow only gives the first level of PA. Mace is now nerfed into the ground. Rending blow was the only thing that made it playable.
At least with stun you get void shard for free (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Jan 20 2013, 16:59
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xdgfsdf
Group: Members
Posts: 1,889
Joined: 28-February 10

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Oh on, my curative was 9X, supportive is only 6X. Can the two be combine to help the old player out? Many people can benefit if the two stat can be combine.
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Jan 20 2013, 17:05
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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Nope, still not interesting enough to draw me back in. Nice try, Tenboro, but you can't have my soul back yet.
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Jan 20 2013, 17:07
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Zero Angel
Group: Gold Star Club
Posts: 11,314
Joined: 29-December 07

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QUOTE(varst @ Jan 20 2013, 22:54)  This is one interesting patch. Things get buffed (infusion, ET, our damage output), things get nerfed (featherweight, estoc, monsters' damage output).
Nono, the new ET isn't a buff. When you reach higher levels, you're all going to wish it was back to the way it was before. (IMG:[ invalid] style_emoticons/default/cry.gif) (IMG:[ invalid] style_emoticons/default/cry.gif) (IMG:[ invalid] style_emoticons/default/cry.gif)
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Jan 20 2013, 17:07
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T_Starrk
Group: Members
Posts: 4,653
Joined: 20-March 12

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QUOTE(xdgfsdf @ Jan 20 2013, 05:59)  Oh on, my curative was 9X, supportive is only 6X. Can the two be combine to help the old player out? Many people can benefit if the two stat can be combine.
Naw, it's perfect the way it is... my supportive was way higher than my curative (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Jan 20 2013, 17:11
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Suffren
Lurker
Group: Recruits
Posts: 4
Joined: 5-September 10

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Ahaha, after having a look at this thread, from what I picked up, scythes are good, strength is good and a higher difficulty is good, so I swapped back to my scythe, which had a good for my lvl (I think) strength, and upped the difficulty to nightmare.... wave 10- You have been defeated... *sniff*
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Jan 20 2013, 17:11
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wolfkin_1
Group: Members
Posts: 580
Joined: 4-February 09

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Hey fellas, i was just playing through "Fresh Meat" and i noticed that my Mana Potions were healing my heath, not my mana points.
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Jan 20 2013, 17:17
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t15
Group: Catgirl Camarilla
Posts: 700
Joined: 14-December 11

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QUOTE(t15 @ Jan 20 2013, 23:40)  Hmm, for my mace its become wind+void+dark(infusions). So, void strike isn't included in elemental strikes and: -Normal weapon can only be enhanced up to 2 additional bonus strike with infusions -Elemental weapon(not Hollowforged) can only use 1 active infusions to create two elemental strikes Can someone please try it and clarify it, as for now I'm still inside arena. Thx (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Confirmed, the best weapon for bonus strike is ethereal or hollowforged with 3 bonus strike available(1 void strike and 2 elemental strike). If I see pentiuminside normal estoc, Voidseeker's Blessing won't give void strike. So, total 2 bonus strike available after infusions.
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Jan 20 2013, 17:20
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Thot
Group: Gold Star Club
Posts: 1,637
Joined: 15-April 08

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QUOTE(wolfgirl of autumn92 @ Jan 20 2013, 15:30)  Yeah I have tryed it before, it hurts like hell. (IMG:[ invalid] style_emoticons/default/anime_cry.gif) You need to either start gently or use copious amounts of alcohol. Pretty much exactly like with HV, actually.
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Jan 20 2013, 17:31
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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QUOTE(Thot @ Jan 20 2013, 22:20)  You need to either start gently or use copious amounts of alcohol. Pretty much exactly like with HV, actually.
Or lube. Or cooking oil. (IMG:[ invalid] style_emoticons/default/laugh.gif)
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