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> HentaiVerse 0.73, Keep Calm and Grind On

 
post Jan 20 2013, 15:42
Post #141
Evil Scorpio



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QUOTE(PK678353 @ Jan 20 2013, 16:18) *
Also, where's Evil Scorpio? You'd think he'd be all over my whine by now. It's like 4 PM his time.

My reply is the first one and it describes everything pretty good. I can be more precise though. So, what do we have...
  • PMI/MMI Ass-Rape
  • B/I Ass-Rape
  • Forging Potencies Ass-Rape
  • Domino Strike Ass-Rape
  • Penetrated Armor Ass-Rape
  • Difficulty Modifiers Ass-Rape
  • Shard Duration Ass-Rape
  • Elemental Resistances Ass-Rape
Sadly melees got more nerfs than mages. Oh well, shit happens. The only thing which warms my heart is the fact mages got a good piece of "backdoor intervention" as well. Now you guys may whine more to make me happy. (IMG:[invalid] style_emoticons/default/happy.gif)

This post has been edited by Evil Scorpio: Jan 20 2013, 15:44
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post Jan 20 2013, 15:46
Post #142
Bunker Buster



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at least ethereal scythes are useful again!!!!
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post Jan 20 2013, 15:48
Post #143
lolzerznijmniewdupe



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QUOTE(Tenboro @ Jan 20 2013, 09:56) *

- Curative Magic Proficiency has been removed. Curative spells are now instead affected by Supportive Magic Proficiency.

Yay... Now instead of 60 curative I have 20 supportive when healing :/
Can you at least boost supportive prof by half of what we had on curative?
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post Jan 20 2013, 15:50
Post #144
ChosenUno



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QUOTE(Rei-Tenshi @ Jan 20 2013, 20:09) *

This new Ether Tap sucks. I'm getting less than half of what I used to get from the Schoolgirls. And you can't even Tap multiple monsters now. Is is really supposed to give the same amount of MP regardless of the monster? If yes, then Schoolgirl Marathons got even MORE boring. 2x HP, 1/2 Ether Theft. Fun. (IMG:[invalid] style_emoticons/default/rolleyes.gif)


But you can ether tap more often!

Fun, yes? (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jan 20 2013, 15:50
Post #145
ChosenUno



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QUOTE(TheTornPrince @ Jan 20 2013, 20:41) *

Things worked pretty well for a while, with mage offering speed and melee offered survivability. With the change to featherweight shards (1 hour duration, only 50% reduction in burden) melee now offers nothing. The change to bleed has made melee slower on Normal since the stacking is of no benefit.

There are already more mages than melee, and after this he may as well remove melee completely.

Does anyone have a decent mage set they want to rent out?

Also, no matter how many times I read the patch notes I can't see the entry about free wins/kills for high level monsters (IMG:[invalid] style_emoticons/default/unsure.gif)


Nothing? You're GREATLY exaggerating.

I'm pretty sure 4EverLost will disagree with you in his decked out powers/plates (IMG:[invalid] style_emoticons/default/wink.gif)
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post Jan 20 2013, 15:53
Post #146
T_Starrk



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So since clubs, rapiers, estocs, and maces are tier 2 now, aren't they supposed to sell for more to the bazaar? It seems as if they don't.
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post Jan 20 2013, 16:05
Post #147
Musashi92



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QUOTE(Evil Scorpio @ Jan 20 2013, 05:42) *

My reply is the first one and it describes everything pretty good. I can be more precise though. So, what do we have...
  • PMI/MMI Ass-Rape
  • B/I Ass-Rape
  • Forging Potencies Ass-Rape
  • Domino Strike Ass-Rape
  • Penetrated Armor Ass-Rape
  • Difficulty Modifiers Ass-Rape
  • Shard Duration Ass-Rape
  • Elemental Resistances Ass-Rape
Sadly melees got more nerfs than mages. Oh well, shit happens. The only thing which warms my heart is the fact mages got a good piece of "backdoor intervention" as well. Now you guys may whine more to make me happy. (IMG:[invalid] style_emoticons/default/happy.gif)

But if they whine and make you happy, that is no fun for us, only you.
Also from what I'm reading from you post, Damn you must love ass rape Evil Scorpio. (IMG:[invalid] style_emoticons/default/laugh.gif) (IMG:[invalid] style_emoticons/default/tongue.gif)

I like it that the monsters are more easy.
I play on HELL most the time, Now HELL feels like I have it set on Normal. (IMG:[invalid] style_emoticons/default/smile.gif)

This post has been edited by wolfgirl of autumn92: Jan 20 2013, 16:06
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post Jan 20 2013, 16:12
Post #148
pentiuminside



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This patch increased my life quality by a factor of at least 100 billion. (IMG:[invalid] style_emoticons/default/laugh.gif)
I wont go into the specifics because I'm lazy but I'll at least post
my set and the rest you can figure out on your own.

My set;

2-H Magnificent Shocking Estoc of the Illithid

Helmet Helmet Legendary Kevlar Helmet of Protection
Body Legendary Kevlar Breastplate of Protection
Hands Legendary Kevlar Gauntlets of Dampening
Legs Legendary Shade Leggings of the Arcanist
Feet Magnificent Shade Boots of Negation


Also, after I learned about the patch I went ahead to buy this Magnificent Estoc of Slaughter (IMG:[invalid] style_emoticons/default/cool2.gif) for only 95k. (IMG:[invalid] style_emoticons/default/ph34r.gif)
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post Jan 20 2013, 16:12
Post #149
T_Starrk



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At least DW seems about the same speed even with the PA nerf (I guess it pretty much fucked over frenzied blows though unless you get it to stack all three times before you use it (IMG:[invalid] style_emoticons/default/sad.gif) ). I guess the extra void strikes help out a little. 8.5% PMI loss hurts though, meh at least I still have my evade...

This post has been edited by T_Starrk: Jan 20 2013, 16:15
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post Jan 20 2013, 16:23
Post #150
T_Starrk



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Just did FSM, with a 7 turn rapier it's not hard to keep the 3x PA up at all times (it will always refresh before it runs out). I'm sure this would be much harder to achieve with less turns on your proc though.
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post Jan 20 2013, 16:23
Post #151
Evil Scorpio



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QUOTE(wolfgirl of autumn92 @ Jan 20 2013, 18:05) *
But if they whine and make you happy, that is no fun for us, only you.

Join the Dark Side... (IMG:[invalid] style_emoticons/default/rolleyes.gif)

QUOTE(wolfgirl of autumn92 @ Jan 20 2013, 18:05) *
Also from what I'm reading from you post, Damn you must love ass rape Evil Scorpio. (IMG:[invalid] style_emoticons/default/laugh.gif) (IMG:[invalid] style_emoticons/default/tongue.gif)

You wanna convince me you don't like it? (IMG:[invalid] style_emoticons/default/rolleyes.gif)

QUOTE(wolfgirl of autumn92 @ Jan 20 2013, 18:05) *
I like it that the monsters are more easy. I play on HELL most the time, Now HELL feels like I have it set on Normal. (IMG:[invalid] style_emoticons/default/smile.gif)

We'll see when you hit 300+ and move to BT/IWBTH. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Jan 20 2013, 16:25
Post #152
Zero Angel



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QUOTE(Evil Scorpio @ Jan 20 2013, 21:42) *

The only thing which warms my heart is the fact mages got a good piece of "backdoor intervention" as well.


Are you talking about the Ether Theft change? It doesn't make things any harder, it just takes longer.
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post Jan 20 2013, 16:30
Post #153
Musashi92



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QUOTE
name='Evil Scorpio' date='Jan 20 2013, 06:23' post='2402794']
Join the Dark Side... (IMG:[invalid] style_emoticons/default/rolleyes.gif)

No I say you join the Darker than Dark,Dark side (IMG:[invalid] style_emoticons/default/tongue.gif)

QUOTE
You wanna convince me you don't like it? (IMG:[invalid] style_emoticons/default/rolleyes.gif)

Yeah I have tryed it before, it hurts like hell. (IMG:[invalid] style_emoticons/default/anime_cry.gif)

QUOTE
We'll see when you hit 300+ and move to BT/IWBTH. (IMG:[invalid] style_emoticons/default/rolleyes.gif)


I still have 80 level's to go before that.
I have tryed IWBTH, fuck that,I get raped to fast (IMG:[invalid] style_emoticons/default/dry.gif)
I only have MAG and EXQ armor.
I will just stay on HELL (IMG:[invalid] style_emoticons/default/smile.gif)
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post Jan 20 2013, 16:30
Post #154
ChosenUno



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QUOTE(Rei-Tenshi @ Jan 20 2013, 21:25) *

Are you talking about the Ether Theft change? It doesn't make things any harder, it just takes longer.


It's actually better cause it allows you to ET far more often than before.

And you gain mana way faster, since it ticks on your turn.

Don't trust me? Try it out.
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post Jan 20 2013, 16:35
Post #155
Zero Angel



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QUOTE(ChosenUno @ Jan 20 2013, 22:30) *

It's actually better cause it allows you to ET far more often than before.

And you gain mana way faster, since it ticks on your turn.

Don't trust me? Try it out.


Your level is quite low if you're much faster than monsters.
On my level, it's much faster to Ether Theft multiple schoolgirls at once since they move at about the same speed or faster than me.
And I used to get 57 mana per tick per monster. Now its 27 mana per tick only.
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post Jan 20 2013, 16:37
Post #156
Insania



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horay elia 501 is back
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post Jan 20 2013, 16:40
Post #157
t15



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QUOTE
-- Enchant weapons with additional Elemental Strike effects. A maximum of two Elemental Strikes can be active on a weapon at any given time.

Hmm, for my mace its become wind+void+dark(infusions).
So, void strike isn't included in elemental strikes and:
-Normal weapon can only be enhanced up to 2 additional bonus strike with infusions
-Elemental weapon(not Hollowforged) can only use 1 active infusions to create two elemental strikes

Can someone please try it and clarify it, as for now I'm still inside arena. Thx (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Jan 20 2013, 16:42
Post #158
ChosenUno



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QUOTE(Rei-Tenshi @ Jan 20 2013, 21:35) *

Your level is quite low if you're much faster than monsters.
On my level, it's much faster to Ether Theft multiple schoolgirls at once since they move at about the same speed or faster than me.
And I used to get 57 mana per tick per monster. Now its 27 mana per tick only.


I'm not much faster, but against schoolgirls I do sometimes double tap them. But yeah, ultimately you'll be slower than them (IMG:[invalid] style_emoticons/default/dry.gif)

Great, maging just keep getting grimmer and grimmer every level (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jan 20 2013, 16:54
Post #159
varst



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Meh, wiki is down, so it will be updated after it gets repaired.

This is one interesting patch. Things get buffed (infusion, ET, our damage output), things get nerfed (featherweight, estoc, monsters' damage output). It will be interesting to see the balance (IMG:[invalid] style_emoticons/default/smile.gif)

Note:

1. B/I gets 0.7 base multiplier for now. Not sure if the range gets changed.
2. Every curative prof in the curative spell's formula just get changed to supportive prof. You can also gain supportive prof from casting them now.
3. Both players and monsters get their PMI/MMI nerfed. But since the monsters have higher STR/END, they gets the worse part of the change.
4. ET seems to give 2% of your base mana back per tick now.

Question time!

1. What's the new loot drop ratio for tier 1/2/3?

This post has been edited by varst: Jan 20 2013, 17:07
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post Jan 20 2013, 16:54
Post #160
MSimm1



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Spirit still takes a big hit when swinging the stick for ether tap (IMG:[invalid] style_emoticons/default/sad.gif)

More spirit gems dropped or at least have the all mighty Riddlemaster replenish it like the health and mana
points, please (IMG:[invalid] style_emoticons/default/biggrin.gif)
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