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HentaiVerse 0.73, Keep Calm and Grind On |
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Feb 16 2013, 19:38
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kserox
Group: Catgirl Camarilla
Posts: 727
Joined: 26-December 10

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QUOTE(Lement @ Feb 16 2013, 17:44)  Iws drain stamina a lot.
It was 8-9 per run (for 80+ stamina), IIRC. Also arenas were short. Something from the first page of arenas.
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Feb 16 2013, 20:35
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Arith Undine
Group: Catgirl Camarilla
Posts: 815
Joined: 24-August 11

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A good new version. I love it!
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Feb 16 2013, 23:10
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piyin
Group: Gold Star Club
Posts: 10,862
Joined: 4-February 09

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QUOTE(penuser0 @ Feb 16 2013, 20:35)  A good new version. I love it!
finally a brainless zombie like me... I LIKEEEEEEEE THE NEEEEEEWWWW UPDATE... AS THE PREVIOU 1000 OR MORE POST ALSO STATE.....
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Feb 17 2013, 01:30
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KXM
Group: Members
Posts: 167
Joined: 8-August 08

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What happened to credit drops on grindfest? Did they disappear?
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Feb 17 2013, 01:41
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Herp in your Derp
Group: Members
Posts: 2,158
Joined: 7-November 12

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Feb 17 2013, 01:48
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KXM
Group: Members
Posts: 167
Joined: 8-August 08

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Has the stamina penalty for dying increased? I died 3 times, and all of the sudden I have 66 stamina from 99.
This post has been edited by KXM: Feb 17 2013, 02:24
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Feb 17 2013, 02:30
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

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There is no stamina penalty for dying. Well, until a patch comes to fix that oversight.And kills testing/prof grinding
This post has been edited by Lement: Feb 17 2013, 02:31
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Feb 17 2013, 02:45
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(Lement @ Feb 16 2013, 16:30)  oversight.
It's not an oversight. Stamina is only consumed on round completion and there's no problem with that.
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Feb 17 2013, 04:39
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skillchip
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06

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Thank god for it, when i have to test things i have to flee like 100000 times
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Feb 17 2013, 09:15
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kserox
Group: Catgirl Camarilla
Posts: 727
Joined: 26-December 10

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90 stamina penalty for dying. 40 stamina penalty for fleeing. Sounds awesome! (IMG:[ invalid] style_emoticons/default/cool.gif) Ed: And also EDs can now only be bought for real money. Heh. This post has been edited by kserox: Feb 17 2013, 09:19
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Feb 17 2013, 18:49
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Laboq
Group: Members
Posts: 2,602
Joined: 16-November 10

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QUOTE(kserox @ Feb 17 2013, 09:15)  EDs can now only be bought for real money. Heh.
Canadian dollars? (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Feb 17 2013, 20:45
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Laboq
Group: Members
Posts: 2,602
Joined: 16-November 10

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Feb 18 2013, 00:29
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TheTornPrince
Group: Gold Star Club
Posts: 1,053
Joined: 26-June 11

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In 0.73 Eila's wins/kills are up slightly over 0.72, but she's still getting fewer wins than Liselotte: Eila 19 January - 17 February: Battles Won: 2467 Killing Blows: 565 Liselotte 19 January - 17 February: Battles Won: 2667 Killing Blows: 551 To add further insult higher level monsters bring back more bindings, so not only does she get no wins/kills, she also brings back mostly junk. Lower levels monsters probably get more wins/kills than Liselotte. I still want to know which monsters is now getting the most wins. I'm convinced it's something around level 800-900. It's an outrage! (IMG:[ invalid] style_emoticons/default/mad.gif)
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Feb 18 2013, 09:19
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Hoheneim
Group: Members
Posts: 1,245
Joined: 4-January 09

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QUOTE(TheTornPrince @ Feb 17 2013, 23:29)  To add further insult higher level monsters bring back more bindings, so not only does she get no wins/kills, she also brings back mostly junk. Lower levels monsters probably get more wins/kills than Liselotte. I still want to know which monsters is now getting the most wins. I'm convinced it's something around level 800-900. It's an outrage! (IMG:[ invalid] style_emoticons/default/mad.gif) Saying that she gets no wins is a tiny little bit of an exaggeration... My pets do that, not Eila. I'd somersault in joy if they got half of those kills in about a month. I'd like to raise my monsters to at least level 750, but at the rate I play this game lately it'll take... uhm.. years. (IMG:[ invalid] style_emoticons/default/sad.gif)
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Feb 18 2013, 11:40
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HNTI
Group: Members
Posts: 2,422
Joined: 20-April 08

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After having horrible experiences with "SubstractingStamina"Master, is it possible to limit keyboard input for these riddles to A,B,C,D only ? I might prevent losing accidentally stamina, by random key presses and still retain $^@*$#^Master goal. I hope it isn't asking for too much...
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Feb 18 2013, 12:03
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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QUOTE(HNTI @ Feb 18 2013, 16:40)  After having horrible experiences with "SubstractingStamina"Master, is it possible to limit keyboard input for these riddles to A,B,C,D only ? I might prevent losing accidentally stamina, by random key presses and still retain $^@*$#^Master goal. I hope it isn't asking for too much...
Plenty of scripts do that.
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Feb 18 2013, 13:05
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Laboq
Group: Members
Posts: 2,602
Joined: 16-November 10

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QUOTE(HNTI @ Feb 18 2013, 11:40)  After having horrible experiences with "SubstractingStamina"Master, is it possible to limit keyboard input for these riddles to A,B,C,D only ? I might prevent losing accidentally stamina, by random key presses and still retain $^@*$#^Master goal. I hope it isn't asking for too much...
The best of all would be "1","2","3" and "4" answers, IMHO.
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Feb 18 2013, 16:35
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aoyo911
Group: Members
Posts: 126
Joined: 13-March 09

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sad I'm pure melee
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Feb 18 2013, 23:15
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TheTornPrince
Group: Gold Star Club
Posts: 1,053
Joined: 26-June 11

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QUOTE(Hoheneim @ Feb 18 2013, 07:19)  Saying that she gets no wins is a tiny little bit of an exaggeration... My pets do that, not Eila. I'd somersault in joy if they got half of those kills in about a month.
But Eila cost many times the number of crystals Liselotte cost yet she gets fewer wins. At the current rate Liselotte will have more wins than Eila in 328 days. High level monsters should be given free wins/kills. Eila should also be given 15,098,466 fortitude and vigour crystals to compensate her for lost wins/kill.
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