QUOTE(PK678353 @ Feb 11 2013, 19:52)
You just want to eat people, don't you?
Revenge! I wants it! Jk, Jk... I'm a healer, not a fighter. I just want to see something other than fighting monsters all day. Same reason I kind of want to see a party dungeon even though it would not be practical due to it having to be more real time (or it would take ages or there would be some issues).
But seriously, we could set it up similar to G*2 where everyone is effectively adjusted to be the right level range for pvp. Say if 500 was the base, anyone above say 550 would be dropped to 550 stat-wise. Anyone under 450 would be bumped to 450 stat-wise. Everyone else stays the same. This allows people to fight more based on skill than pure levels. Higher level players obviously would have more things unlocked and thus could still have an advantage from that.
Have certain skills have tweaked effects. Like silence could instead reduce magical damage/healing/proc chance/spell durations. Make it so that sleep has a reduced duration and gives immunity or very high resistance to a second sleep proc while it is active. Things like that.
===
Since I'm suggesting party dungeons again...
Sorta like four players working together.
One way to make it work non-real time would be: Each player has their own set of monsters but players can see each other and each other's monsters. If a player is designated as say the healer of the group, their mobs could be split among the other three and that player would not be able to attack any mobs in exchange. Otherwise, each player has the option to attack any of the monsters and the monsters take turns based on when their player takes an action or based on a timer, whichever comes first. Say the monsters take movements based on a timer of 45 seconds or their player's action.
Obviously, if it was possible to do it real time that would be the best >.>
QUOTE(ChosenUno @ Feb 11 2013, 19:59)
Not true.
I'm glad a high level finally said something about that.
===
Seriously, tenboro, let me donate D: . I want gold status D:
This post has been edited by MikukoAya: Feb 12 2013, 06:14