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> HentaiVerse 0.73, Keep Calm and Grind On

 
post Feb 8 2013, 11:43
Post #1201
MikukoAya



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Ah, I thought he meant base prof.
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post Feb 8 2013, 13:42
Post #1202
Hoheneim



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QUOTE(xmagus @ Feb 8 2013, 09:31) *

Um. Could it be:

1. You proc'd PA after whacking the mob a bit, so obviously its PMI dropped OR
2. You managed to add more OC to your gauge, so GC hit for a helluva lot harder?

What would be interesting would be if you used a mace at FULL OC and did this experiment. And when I say you, I mean anyone who's interested.


My bad, I thought it was understood I'm speaking "every other condition being the same".

I don't proc PA because I'm a mace user and, yes, I noticed that even at full OC in both situations (that's why at times I whack them a bit before GC-ing them: to top my OC meter).

Still, I've never checked the actual numbers. Mace-ing is slow enough as it is...
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post Feb 8 2013, 14:02
Post #1203
ChosenUno



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QUOTE(Hoheneim @ Feb 8 2013, 18:42) *

My bad, I thought it was understood I'm speaking "every other condition being the same".

I don't proc PA because I'm a mace user and, yes, I noticed that even at full OC in both situations (that's why at times I whack them a bit before GC-ing them: to top my OC meter).

Still, I've never checked the actual numbers. Mace-ing is slow enough as it is...


Damage from skill varies greatly. You can get a damage range of 100k or something like that.
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post Feb 8 2013, 15:04
Post #1204
Lement



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QUOTE(danixxx @ Feb 8 2013, 10:32) *

I hate mitigation and resist in gf, casting imperil and resists may result in gangrape after some hundreds of rounds.

Where's the doujin of Eila, Lisi, Noihara, Sakurai, etc. doing this?
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post Feb 8 2013, 15:47
Post #1205
skillchip



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Range is from 80% to 120% so yeah, if you compare the bottom to the top it is like the skill crit, which they can't right now.

At least the monster range is tighter at 90% to 110% so the variance in their attacks is smaller
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post Feb 8 2013, 17:17
Post #1206
fattyboombola



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If tenboro feeds off drama, then this thread would make a fine degustation.
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post Feb 8 2013, 18:40
Post #1207
MikukoAya



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Darn it, I just wasted a pot cus I hit F11 to full screen and it used my pot instead.
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post Feb 8 2013, 20:35
Post #1208
omgwtflolfaggot



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Can the captcha after the first round of arenas be removed? Has this already been discussed?

Or maybe make it heal like the round 10+captchas do?
Running the short arenas has gotten much more annoying now.

This post has been edited by omgwtflolfaggot: Feb 8 2013, 20:38
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post Feb 8 2013, 21:03
Post #1209
noneya



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QUOTE(omgwtflolfaggot @ Feb 8 2013, 20:35) *

Can the captcha after the first round of arenas be removed? Has this already been discussed?

Or maybe make it heal like the round 10+captchas do?
Running the short arenas has gotten much more annoying now.

This was discussed previously.
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post Feb 8 2013, 21:06
Post #1210
Bunker Buster



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inferno cop owns
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post Feb 8 2013, 22:36
Post #1211
MikukoAya



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I'd love to see us have 1 minute to do the rm's... That way if for whatever reason our bandwidth is being slow (bandwidth caps suck), we can still play. Otherwise, I've had the issue where by the time it finishes loading, I'm already almost out of time. I mean, sure, not a huge problem with the pony ones... except the answers appear last. And even with a 50/50 chance at 3 seconds left.... Do I wait 3 seconds to see the answer or do I just click and hope I got the right one?
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post Feb 9 2013, 02:03
Post #1212
dayoldcoffeegrounds



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I've had that happen too; losing stamina because your connection craps out or is crap to begin with kinda sucks. It'd be nice if the answers were at the top at least for the pony ones, because sometimes half of the image is good enough to solve it.
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post Feb 9 2013, 03:23
Post #1213
Arxdewn



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Wouldn't things like that go in the suggestion thread instead of the release thread?
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post Feb 9 2013, 03:52
Post #1214
MikukoAya



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QUOTE(dayoldcoffeegrounds @ Feb 8 2013, 16:03) *

I've had that happen too; losing stamina because your connection craps out or is crap to begin with kinda sucks. It'd be nice if the answers were at the top at least for the pony ones, because sometimes half of the image is good enough to solve it.

It would make sense. Everyone knows that Nexo-ahem, the game isn't allowed to make sense.
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post Feb 9 2013, 05:12
Post #1215
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So, after many pages of backlog the summary is "Everyone is a bot anyways..", abuse the system xxx does it, and "make everything so hard anything but normal is impossible for most users".

Ugh..

</faith>

This post has been edited by Zellmer: Feb 9 2013, 05:12
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post Feb 9 2013, 10:10
Post #1216
richlich



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when could we set COD with Hath?
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post Feb 9 2013, 11:54
Post #1217
Laboq



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QUOTE(MikukoAya @ Feb 8 2013, 22:36) *
Otherwise, I've had the issue where by the time it finishes loading, I'm already almost out of time.

QUOTE(dayoldcoffeegrounds @ Feb 9 2013, 02:03) *

I've had that happen too; losing stamina because your connection craps out or is crap to begin with kinda sucks.

Same crap.
QUOTE(richlich @ Feb 9 2013, 10:10) *

when could we set COD with Hath?

I'm for it.
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post Feb 9 2013, 20:33
Post #1218
lightshader



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During my hourly battle I noticed something strange. At start, everything was normal as shown here:

(IMG:[puu.sh] http://puu.sh/1ZTUt.png)

But then on next round when I cast SV, my Spirit pool suddenly jumped (I didn't even notice that at the time).

(IMG:[puu.sh] http://puu.sh/1ZTVn.png)

Which of course was a potentially serious situation, since SoL takes 50% of spirit points when it procs.

Just before SoL proc:
(IMG:[puu.sh] http://puu.sh/1ZTRu.png)

And it did, but when that happened, it didn't take 50% of the spirit points; if it was either original 249 or new 256, I would've ended up with 124 or 128 left respectively. Instead I got 121 left, which is more than 50%.

After SoL proc:
(IMG:[puu.sh] http://puu.sh/1ZTSD.png)

Because I never use spirit for anything other than SoL, I didn't even notice this until I recast SoL and saw that my HP didn't turn silver.

This post has been edited by lightshader: Feb 9 2013, 20:34
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post Feb 9 2013, 20:50
Post #1219
varst



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If I have to guess, your power changes during the battle. This may be caused by someone imbuing you which make your karma rank increase during battle.

The SP drain from spark follows the normal 50% rule (256*50% = 128, 249 - 128 = 121).
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post Feb 9 2013, 21:44
Post #1220
lightshader



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Yeah, looks like that was the case. I just checked my current power, and it had jumped significantly compared to yesterday.
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