Welcome Guest ( Log In | Register )

71 Pages V « < 59 60 61 62 > »   
Closed TopicStart new topic
> HentaiVerse 0.73, Keep Calm and Grind On

 
post Feb 8 2013, 07:39
Post #1193
skillchip



Mathematical Trashcat
*********
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06
Level 497 (Godslayer)


http://ehwiki.org/wiki/Spell_Damage

wiki is your friend

possibly outdated
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 8 2013, 08:26
Post #1194
Hoheneim



等価交換 - Tōka kōkan
*******
Group: Members
Posts: 1,245
Joined: 4-January 09
Level 423 (Dovahkiin)


QUOTE(skillchip @ Feb 8 2013, 01:24) *

If it was prof over your current level giving anti resist, mages wouldn't get too broken, but they would get trolled I think by the overall damage loss, since it would most likely outweigh the increase from less resists. Now if prof gave anti-resist and anti-RESISTANCE, then it sounds sexy.


... No. Not really. Man, give them a inch... (IMG:[invalid] style_emoticons/default/tongue.gif)

OAPRN, have you guys ever taken into consideration that the very first blows/spells hit a monster for less than the following ones? One thing I noticed, but never actually stopped and checked the numbers, is that if I use Great Cleave on a unharmed monster it loses a very small chunk of life, if some rounds later I meet the same monster and whack it a bit before using GC, then the chunk of life it'll lose due to the skill is way bigger.

It's like monsters mitigate more the first blows, or something akin to that... Have you ever noticed this, or is it just me?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 8 2013, 10:19
Post #1195
Zero Angel



...
***********
Group: Gold Star Club
Posts: 11,314
Joined: 29-December 07
Level 500 (Godslayer)


QUOTE(HTTP/308 @ Feb 8 2013, 08:38) *

There are a bunch of Daemon/Undead currently (in IWBTH) too.
Holy and Dark are still mostly equal now.


I'm pretty sure there are way more Mechanoids/Celestials than Undead/Daemons right now.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 8 2013, 10:31
Post #1196
xmagus



Big, Bad and Horny
*******
Group: Members
Posts: 1,042
Joined: 16-July 12
Level 424 (Godslayer)


QUOTE(Hoheneim @ Feb 8 2013, 16:26) *

... No. Not really. Man, give them a inch... (IMG:[invalid] style_emoticons/default/tongue.gif)

OAPRN, have you guys ever taken into consideration that the very first blows/spells hit a monster for less than the following ones? One thing I noticed, but never actually stopped and checked the numbers, is that if I use Great Cleave on a unharmed monster it loses a very small chunk of life, if some rounds later I meet the same monster and whack it a bit before using GC, then the chunk of life it'll lose due to the skill is way bigger.

It's like monsters mitigate more the first blows, or something akin to that... Have you ever noticed this, or is it just me?

Um. Could it be:

1. You proc'd PA after whacking the mob a bit, so obviously its PMI dropped OR
2. You managed to add more OC to your gauge, so GC hit for a helluva lot harder?

What would be interesting would be if you used a mace at FULL OC and did this experiment. And when I say you, I mean anyone who's interested.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 8 2013, 10:32
Post #1197
danixxx



Currently exhausted
*********
Group: Catgirl Camarilla
Posts: 7,340
Joined: 3-September 10
Level 500 (Godslayer)


I like how mitigation and resist works in arenas, it makes the gameplay more lively.
I hate mitigation and resist in gf, casting imperil and resists may result in gangrape after some hundreds of rounds.

QUOTE(Rei-Tenshi @ Feb 8 2013, 11:19) *

I'm pretty sure there are way more Mechanoids/Celestials than Undead/Daemons right now.


There are more undeads/daimon but they are generally less threatening (cause less chaos upgrade/pl), i don't really notice them if they are below pl 900.

This post has been edited by danixxx: Feb 8 2013, 10:44
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 8 2013, 10:49
Post #1198
MikukoAya



The Devouring Chaos
*******
Group: Gold Star Club
Posts: 1,044
Joined: 25-May 11
Level 388 (Godslayer)


QUOTE(skillchip @ Feb 7 2013, 16:24) *

If it was prof over your current level giving anti resist, mages wouldn't get too broken, but they would get trolled I think by the overall damage loss, since it would most likely outweigh the increase from less resists. Now if prof gave anti-resist and anti-RESISTANCE, then it sounds sexy.
Max speed dark mage action time: 127.27
Max speed holy mage action time: 109.09

Chance of double tap if max action speed: very not often

Wait... so prof isn't capped at your level?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 8 2013, 11:29
Post #1199
billyismad



Regular Poster
*****
Group: Members
Posts: 685
Joined: 18-March 12
Level 314 (Godslayer)


prof from equips allow prof to exceed your level
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 8 2013, 11:30
Post #1200
sigo8



Clover Sprite
********
Group: Gold Star Club
Posts: 3,656
Joined: 9-November 11
Level 500 (Ponyslayer)


QUOTE(MikukoAya @ Feb 8 2013, 00:49) *

Wait... so prof isn't capped at your level?

Equip bonus.
User is online!Profile CardPM
Go to the top of the page
+Quote Post

 
post Feb 8 2013, 11:43
Post #1201
MikukoAya



The Devouring Chaos
*******
Group: Gold Star Club
Posts: 1,044
Joined: 25-May 11
Level 388 (Godslayer)


Ah, I thought he meant base prof.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 8 2013, 13:42
Post #1202
Hoheneim



等価交換 - Tōka kōkan
*******
Group: Members
Posts: 1,245
Joined: 4-January 09
Level 423 (Dovahkiin)


QUOTE(xmagus @ Feb 8 2013, 09:31) *

Um. Could it be:

1. You proc'd PA after whacking the mob a bit, so obviously its PMI dropped OR
2. You managed to add more OC to your gauge, so GC hit for a helluva lot harder?

What would be interesting would be if you used a mace at FULL OC and did this experiment. And when I say you, I mean anyone who's interested.


My bad, I thought it was understood I'm speaking "every other condition being the same".

I don't proc PA because I'm a mace user and, yes, I noticed that even at full OC in both situations (that's why at times I whack them a bit before GC-ing them: to top my OC meter).

Still, I've never checked the actual numbers. Mace-ing is slow enough as it is...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 8 2013, 14:02
Post #1203
ChosenUno



A Legendary Collector
********
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10
Level 422 (Godslayer)


QUOTE(Hoheneim @ Feb 8 2013, 18:42) *

My bad, I thought it was understood I'm speaking "every other condition being the same".

I don't proc PA because I'm a mace user and, yes, I noticed that even at full OC in both situations (that's why at times I whack them a bit before GC-ing them: to top my OC meter).

Still, I've never checked the actual numbers. Mace-ing is slow enough as it is...


Damage from skill varies greatly. You can get a damage range of 100k or something like that.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 8 2013, 15:04
Post #1204
Lement



Lalalala la~ la la~!
********
Group: Members
Posts: 2,977
Joined: 28-February 12
Level 326 (Godslayer)


QUOTE(danixxx @ Feb 8 2013, 10:32) *

I hate mitigation and resist in gf, casting imperil and resists may result in gangrape after some hundreds of rounds.

Where's the doujin of Eila, Lisi, Noihara, Sakurai, etc. doing this?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 8 2013, 15:47
Post #1205
skillchip



Mathematical Trashcat
*********
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06
Level 497 (Godslayer)


Range is from 80% to 120% so yeah, if you compare the bottom to the top it is like the skill crit, which they can't right now.

At least the monster range is tighter at 90% to 110% so the variance in their attacks is smaller
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 8 2013, 17:17
Post #1206
fattyboombola



Newcomer
*
Group: Recruits
Posts: 15
Joined: 9-June 12
Level 132 (Ascended)


If tenboro feeds off drama, then this thread would make a fine degustation.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 8 2013, 18:40
Post #1207
MikukoAya



The Devouring Chaos
*******
Group: Gold Star Club
Posts: 1,044
Joined: 25-May 11
Level 388 (Godslayer)


Darn it, I just wasted a pot cus I hit F11 to full screen and it used my pot instead.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 8 2013, 20:35
Post #1208
omgwtflolfaggot



Regular Poster
******
Group: Members
Posts: 980
Joined: 25-September 11
Level 421 (Godslayer)


Can the captcha after the first round of arenas be removed? Has this already been discussed?

Or maybe make it heal like the round 10+captchas do?
Running the short arenas has gotten much more annoying now.

This post has been edited by omgwtflolfaggot: Feb 8 2013, 20:38
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 8 2013, 21:03
Post #1209
noneya



BRAVO! OH BRAVO!!!
*******
Group: Gold Star Club
Posts: 1,965
Joined: 24-September 09
Level 455 (Godslayer)


QUOTE(omgwtflolfaggot @ Feb 8 2013, 20:35) *

Can the captcha after the first round of arenas be removed? Has this already been discussed?

Or maybe make it heal like the round 10+captchas do?
Running the short arenas has gotten much more annoying now.

This was discussed previously.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 8 2013, 21:06
Post #1210
Bunker Buster



Just a man who likes getting his dick wet
*******
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10
Level 346 (Godslayer)


inferno cop owns
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 8 2013, 22:36
Post #1211
MikukoAya



The Devouring Chaos
*******
Group: Gold Star Club
Posts: 1,044
Joined: 25-May 11
Level 388 (Godslayer)


I'd love to see us have 1 minute to do the rm's... That way if for whatever reason our bandwidth is being slow (bandwidth caps suck), we can still play. Otherwise, I've had the issue where by the time it finishes loading, I'm already almost out of time. I mean, sure, not a huge problem with the pony ones... except the answers appear last. And even with a 50/50 chance at 3 seconds left.... Do I wait 3 seconds to see the answer or do I just click and hope I got the right one?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 9 2013, 02:03
Post #1212
dayoldcoffeegrounds



Newcomer
*
Group: Members
Posts: 29
Joined: 24-October 12
Level 243 (Godslayer)


I've had that happen too; losing stamina because your connection craps out or is crap to begin with kinda sucks. It'd be nice if the answers were at the top at least for the pony ones, because sometimes half of the image is good enough to solve it.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post


71 Pages V « < 59 60 61 62 > » 
Closed TopicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 


Lo-Fi Version Time is now: 26th August 2025 - 00:47