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> HentaiVerse 0.73, Keep Calm and Grind On

 
post Jan 20 2013, 14:01
Post #113
Nottle



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QUOTE
- Stats gained through potency unlocks can no longer be upgraded. (As was the original intention.)

Does this mean specific-Mi-Bindings become kinda useless?

This post has been edited by Nottle: Jan 20 2013, 14:26
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post Jan 20 2013, 14:01
Post #114
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QUOTE(Tenboro @ Jan 20 2013, 13:14) *

Just as keikoku.

IT'S NOT A TYPO DAMNIT


Sooo...

Just as valley/ravine/canyon/warning/advice/beauty/siren/courtesan/prostitute/short period, then?
[www.eudict.com] http://www.eudict.com/?lang=japeng&word=keikoku

QUOTE(Tenboro @ Jan 20 2013, 11:56) *

- Penetrated Armor: Now stacks up to three times, -33% physical mitigation per stack. (Changed from outright -100% phys mit.)

- The outermost 0.2x damage strike for Two-Handed was removed.

Nerf for two-handed stunners? Well, alright. Fair enough.

Is the wiki still correct with the damage and range scaling though?

EDIT: Broken Glasses now cost 1k instead of 2,5k. That right?

This post has been edited by flint: Jan 20 2013, 14:03
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post Jan 20 2013, 14:02
Post #115
千石 撫子



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God Tenb detail pls

- Infusion of Gaia, Astral weapons, Soulproof armor and Priestess gear has been retired.

Its mean Astral prefix weapon never drop or IWed weapon no longer gain soul strike or both?
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post Jan 20 2013, 14:03
Post #116
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While playing on IWBTH, it used to be that when an enemy crits me they would do maybe 300-500% more damage than a normal attack. Now it seems that due to the mitigation changes, the regular attacks are much stonger and the crits an enemy gets on me are only 130% above their normal attack. I have been using heavy armor of protection and taking on 3-5 enemies now makes me use as many battle item potions as 9 enemies before. (IMG:[invalid] style_emoticons/default/sad.gif)
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post Jan 20 2013, 14:03
Post #117
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Astral weapons no longer drop means exactly that I'd wager.
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post Jan 20 2013, 14:04
Post #118
Tenboro

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QUOTE(flint @ Jan 20 2013, 13:01) *

Just as valley/ravine/canyon/warning/advice/beauty/siren/courtesan/prostitute/short period, then?
[www.eudict.com] http://www.eudict.com/?lang=japeng&word=keikoku


Yes.
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post Jan 20 2013, 14:07
Post #119
uruzu



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I know somethings changed when my burden and inter shot up by 20-30.

=.=10% crit gone =.=''
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post Jan 20 2013, 14:17
Post #120
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Oh, are you kidding me? Now I heal 2x less than before...
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post Jan 20 2013, 14:18
Post #121
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QUOTE(Hitsuyou-H @ Jan 20 2013, 07:52) *

Hm, maybe it would have been better if Oak staffs got Elec EDB and Willow got Fire. That would help Holy and Dark handle Mechanoids and Undead better, respectively.


Yeah, let's just give the staves completely antisynergistic elemental EDB combinations (Elec/Cold and Wind/Fire are pretty shitty combos) to make life easier for Holy and Dark, the mage types that need help least... Great idea.

Also, where's Evil Scorpio? You'd think he'd be all over my whine by now. It's like 4 PM his time.
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post Jan 20 2013, 14:25
Post #122
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Can Shatter Strike get a x3 Penetrated Armor instead of a x1?
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post Jan 20 2013, 14:29
Post #123
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QUOTE(PK678353 @ Jan 20 2013, 04:18) *

Yeah, let's just give the staves completely antisynergistic elemental EDB combinations (Elec/Cold and Wind/Fire are pretty shitty combos) to make life easier for Holy and Dark, the mage types that need help least... Great idea.


Well, could switch Cold and Wind too, then. It was an idea taking into consideration the fact that Oak and Willow are already specialized for Holy and Dark, so I didn't mention Cold and Wind specifically. No need to get so aggressive over trifles...
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post Jan 20 2013, 14:31
Post #124
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If Soul strike and Soul weapons are retired, what about the Crystals of Quintessence(Soul resistance)?
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post Jan 20 2013, 14:33
Post #125
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Oh no, i got my ass pounded hard by 501st. (IMG:[invalid] style_emoticons/default/cry.gif)

This patch seems to make DW better thank to void strike and TH worse by removing 4th domino strike. Everything got nerfed. Worst patch ever.

This post has been edited by chamois: Jan 20 2013, 15:14
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post Jan 20 2013, 14:34
Post #126
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Has soul strike been retired as a potency as well?
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post Jan 20 2013, 14:38
Post #127
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Now, I can't fight in IWBTH level.

monster attacked me 5000+ damage

my HP is 9000.

how can mage play in that level
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post Jan 20 2013, 14:49
Post #128
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QUOTE(Hitsuyou-H @ Jan 20 2013, 08:29) *

Well, could switch Cold and Wind too, then. It was an idea taking into consideration the fact that Oak and Willow are already specialized for Holy and Dark, so I didn't mention Cold and Wind specifically. No need to get so aggressive over trifles...


I'm just PO'd that I've got more 15%+ resist ****s and 70%+ Cold/Wind resistant mobs in my rotation at Nintendo. Don't mind me, I'm being oversensitive and I know it since I found out about the patch right after starting TT at Nintendo (and barely walking out with skin intact). I'm just a bitter Cold mage who has the distinct impression that Elemental slowly losing viability in the face of ever-increasing resistances is not really on Tenboro's radar, and that annoys me.

So when you suggested buffing H/D in a way that screws Elemental, I notice immediately since Elemental is what I do every day, and of course latch on to that. Anyone who doesn't run Elemental mage wouldn't even have noticed, just like it took me until now to notice that this patch just screws Mace/Rending Blow if RB doesn't stack 3x PA, since I don't do Mace at all. (IMG:[invalid] style_emoticons/default/biggrin.gif)



QUOTE(yochigi @ Jan 20 2013, 08:38) *

Now, I can't fight in IWBTH level.

monster attacked me 5000+ damage

my HP is 9000.

how can mage play in that level


Spirit Shield. It's kind of good. We'll still die horribly of course, but it's no worse than the rape that awaited at L200 before 0.72.

This post has been edited by PK678353: Jan 20 2013, 14:53
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post Jan 20 2013, 14:57
Post #129
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QUOTE(yochigi @ Jan 20 2013, 14:38) *

Now, I can't fight in IWBTH level.

monster attacked me 5000+ damage

my HP is 9000.

how can mage play in that level


You were able to fight on IWBTH level?
Wow, I must be terrible at this game, since I could go on Heroic(now BARELY on Hard)...
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post Jan 20 2013, 15:02
Post #130
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How the crap do you mages survive post 200? Just blast the living daylights out of the mobs?!
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post Jan 20 2013, 15:09
Post #131
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This new Ether Tap sucks. I'm getting less than half of what I used to get from the Schoolgirls. And you can't even Tap multiple monsters now. Is is really supposed to give the same amount of MP regardless of the monster? If yes, then Schoolgirl Marathons got even MORE boring. 2x HP, 1/2 Ether Theft. Fun. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Jan 20 2013, 15:11
Post #132
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QUOTE(cooldude2 @ Jan 20 2013, 12:57) *

You were able to fight on IWBTH level?
Wow, I must be terrible at this game, since I could go on Heroic(now BARELY on Hard)...


QUOTE(cooldude2 @ Jan 20 2013, 12:57) *

Wow, I must be terrible at this game


Yes.
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