QUOTE(Tenboro @ Dec 18 2012, 13:47)
Battle Changes
Credit Tweaks
Hath Perks
Misc
1. Battle changes.
a. Not sure about that one. Need time to evaluate, probably not good move. Not much time to play Arenas, not to mention GF/CF, anyway...
b. Very good move. It was nothing more that massive shock when I reached 200 lvl milestone. That way newbies can prepare sooner for some seriously tough action.
Any chance for a game mode with decent amount of credits but no [or negligible] experience gain? Leveling after 250-300+ (depends on point of view) is pretty pointless anyway.
2. Credits
a. About time it returned to fairly reasonable credits sell-on value.
b. Great, but I'm waiting for a refund on that front (IMG:[
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style_emoticons/default/tongue.gif) So many blown credits, soo many.
c. Same as above, but more desperate with all those Millions invested, tooo many. (IMG:[
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style_emoticons/default/ohmy.gif) But hey not all is lost, it halved cost for another points training, so happy I didn't clicked
TRAIN in the morning (IMG:[
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d. Waiting for a patch when I have to pay Bazaar for taking this crap out of my locker. (IMG:[
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style_emoticons/default/tongue.gif) Make them all useful in some way (e.g. gain some crystals/potions/material), then People won't sell. Simples.
e. Nice. Now remove Crystals from Artifacts and I will be really happy.
3. HP
a. Oh noes! All that Penny Pinching gone... (IMG:[
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b. Another 2 HP which will remain untouched, unless HV will be ON for next 250 years (IMG:[
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c. Pretty much meaningless, unless sending 1000 MM every week.
4. Misc
a. Huh, what? Where I can get 5.2468 Haths which I need. So desperate to round my Haths to full 10. He, he.
b. Oh dear, couldn't use them fast enough. Still had ~100 to go...
c. Could be interesting
d. Never invested
e. Good, now for some high contrast labyrinths. Really pain the back side, brownish-yellowish mishmash.