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> HentaiVerse 0.72, blah blah blah

 
post Dec 18 2012, 21:10
Post #141
rednit



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QUOTE(4EverLost @ Dec 18 2012, 21:52) *

still shows I have Token of Healing = 819 and nothing to spend them on. Don't see why they couldn't just stay in use.

I never understood them. Are they not only worth like 6 lesser potions?
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post Dec 18 2012, 21:10
Post #142
skillchip



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Here is why tokens of healing are still around.

They will soon be converted to tokens of restoration. These tokens will keep your monster active for the next X hours. Effects stack. Inactive monsters will not spawn. New token ratio is a/b/c.
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post Dec 18 2012, 21:15
Post #143
Maximum_Joe



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Some more tidbits:

- Players seeking credits will be driven to the Arenas, thus driving up the amount of Tokens as well. This further exasperates the rise in Chaos upgrades and the Noodle price drop

- Players will be on more often due to the AL training being so much more affordable, meaning more Random Encounters will be played

- Schoolgirl trophies will also drop in price due to their increased availability in the long term (they were barely valued above Bazaar sell price as is)
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post Dec 18 2012, 21:35
Post #144
Sushilicious



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QUOTE(Tenboro @ Dec 18 2012, 06:47) *

- The cumulative cost to max Adept Learner was dropped from about 40 million to about 6 million

Heh, 85% decrease? Might as well make the training free.

QUOTE(Tenboro @ Dec 18 2012, 06:47) *

- The bazaar value of common ("boss") trophies was halved

Don't see any changes, Cap'n.


Overall, indifferent. Lost about 62 million credits, but whatevs, I'll just consider it as a donation to the "Tenboro Fund." Also, I sincerely hope this isn't the "ambition" patch you were referring to.

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post Dec 18 2012, 22:05
Post #145
Honeycat



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QUOTE(Tenboro @ Dec 18 2012, 04:47) *

- Added the hath perks "Tokenizer II" and "Tokenizer III".

Tokenizer II = 3000 Hath

Tokenizer III = 5000 Hath

Holy crap, that's a bit steep. Can you decrease the cost of that a little?
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post Dec 18 2012, 22:30
Post #146
Coma



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QUOTE(Maximum_Joe @ Dec 18 2012, 20:03) *

-TheTornPrince will cry for 40 days and 40 nights

If Frith ragequit again, can we hold another give-away contest like in 0.6.0 patch thread?

This post has been edited by Coma: Dec 18 2012, 22:30
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post Dec 18 2012, 22:32
Post #147
Ichy



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QUOTE(Coma @ Dec 18 2012, 22:30) *

If Frith ragequit again, can we hold another give-away contest like in 0.6.0 patch thread?

No because he can't delete her this time.
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post Dec 18 2012, 22:35
Post #148
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QUOTE(Tenboro @ Dec 18 2012, 07:47) *


Misc

- Higher-tier healing potions now heal less per turn, but last much longer.



So should I just sell all of my potions? I was just in a battle, for the first time since the update, and got my ass handed to me because my Godly potion was so weak. I only use the other ones to heal outside of battle, but if the potions have been scaled back so much then it's hardly of use to me.
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post Dec 18 2012, 22:37
Post #149
Coma



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QUOTE(cdog21 @ Dec 18 2012, 22:35) *

So should I just sell all of my potions? I was just in a battle, for the first time since the update, and got my ass handed to me because my Godly potion was so weak. I only use the other ones to heal outside of battle, but if the potions have been scaled back so much then it's hardly of use to me.

Stop using them when your health is in red zone. Use them at 50% health instead
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post Dec 18 2012, 22:49
Post #150
cdog21



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QUOTE(Coma @ Dec 18 2012, 15:37) *

Stop using them when your health is in red zone. Use them at 50% health instead



My base health is 3800, my actual is over 9000. I usually start using them around 4000. Didn't work so well after the initial activation (IMG:[invalid] style_emoticons/default/sad.gif)
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post Dec 18 2012, 22:54
Post #151
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Rely more on cure and regen, and get curative prof up
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post Dec 18 2012, 23:19
Post #152
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Why not just collapse all the types of artifacts in the item shop bot into one entry? I don't think anybody cares what type they get, since only types that still drop are in the list.

QUOTE

This further exasperates the rise in Chaos upgrades


exacerbates?

inb4 Frith makes 10,000 Eilas spanning all level brackets...
"Try to counter this attack, Iczer-1!"
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post Dec 18 2012, 23:24
Post #153
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Well at least one thing was clarified for me.

I was playing one arena, and then another, and another, and after many, many rounds it hit me. WTH is EIJ501? I thought that Torn Prince got pissed-off completely or banned by Tenboro. (IMG:[invalid] style_emoticons/default/laugh.gif)

Now I get it.

As for merge of GF&CF. Well it sucks that Arenas are the only way of getting Cr.
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post Dec 18 2012, 23:29
Post #154
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QUOTE

New Health Pots
QUOTE

No more 501st all day every day.


Gentlemen. This IS a good patch. Yes.

This post has been edited by kserox: Dec 18 2012, 23:40
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post Dec 18 2012, 23:46
Post #155
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i like that there is at least 1 change indended to troll frith each patch lately

keep `em coming
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post Dec 19 2012, 00:08
Post #156
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What is this the PSN store?
Best update to come around in a good while.
Must be a Christmas miracle for those who celebrate it lol.
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post Dec 19 2012, 00:22
Post #157
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The Godly Healing Potions were extended to a 50 turn duration, but the Mana and Spirit potion duration
still remains at 5 turns (IMG:[invalid] style_emoticons/default/dry.gif)
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post Dec 19 2012, 00:22
Post #158
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Well as a complete newbie here, I guess removing credits from grindfest is a bloody disaster. (but hey I have 20k credits total which is, I'm sure, a laughable amount) Arena then lol

This post has been edited by ukisha222: Dec 19 2012, 00:23
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post Dec 19 2012, 00:32
Post #159
Firethorn



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QUOTE(ukisha222 @ Dec 18 2012, 17:22) *

Well as a complete newbie here, I guess removing credits from grindfest is a bloody disaster. (but hey I have 20k credits total which is, I'm sure, a laughable amount) Arena then lol


Well, I only have 230 at the moment, so you have me beat.
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post Dec 19 2012, 00:35
Post #160
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50 turn mana potions please (IMG:[invalid] style_emoticons/default/biggrin.gif)

At least health potions are somewhat useful now, but still weaker than regen 2, elixir is slightly stronger.
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