More up-to-date information is available on the wiki at www.ehwiki.org ~Beryl
Because a lot of people have been asking about this. I'll try to remember keeping this updated, until I can get around to add it to some popups or something.
Attack Accuracy: 75 + DEX / 25 + AGI / 40 Magic Accuracy: 75 + INT / 25 + WIS / 40 Attack Crit Chance: 3 + DEX / 25 + AGI / 50 Magic Crit Chance: 3 + INT / 25 + WIS / 50 Attack Rating: 1 + STR + DEX * 0.75 + AGI * 0.25 Shield Rating: 1 + STR * 0.5 + DEX * 0.25 + AGI * 0.25 + END Magic Rating: 1 + INT * 1.5 + WIS * 0.5 Barrier Rating: 1 + END * 1.5 + WIS * 0.5 Health Points: (50 + LEVEL * 5 + STR + END * 4) * HP Tank Modifier Health Regen: 5 + END / 10 Magic Points: (10 + LEVEL + INT * 0.25 + WIS * 0.75) * MP Tank Modifier Magic Regen: 1 + WIS / 50 Spirit Points: (1 + POWER / 7 + (STR + DEX + AGI + END + INT + WIS) / 10) * SP Tank Modifier Spirit Regen: 0.1 + (STR + DEX + AGI + END + INT + WIS) / 600 Action Speed: 100 + AGI / 3 Overcharge: 100 * Overcharge Modifier
Attack Hit Calculation: Attacker's Attack Hit Chance - Target's Evade Chance Magic Hit Calculation: Attacker's Magic Hit Chance - Target's Resist Chance Spirit: Always hits
Attack damage calculated from Attack Rating vs Shield Rating Magic damage calculated from Magic Rating vs Barrier Rating Spirit damage calculated as the sum of two damage rolls, one for Attack and one for Magic, modified by Overcharge and those Hath Perks.
Updated for 0.3.7.
This post has been edited by Beryl: Feb 19 2012, 04:22
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