Loading. Please Wait...
|
|
|
HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd) |
|
Apr 21 2013, 06:15
|
n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08
|
QUOTE(letmegitdat @ Apr 20 2013, 17:36) does any have HV keybinds 2.4.1
AND
multiple quickbars
working together? if I turn one off the other works...
i'm guessing they are both listening for keyup/down events?
I have both working together without any problems. I don't think I can be of any help though since I didn't have to do anything special to get them working.
|
|
|
Apr 21 2013, 07:27
|
Lement
Group: Members
Posts: 2,977
Joined: 28-February 12
|
You can remove the "hidden quickbar" code in the multiple quickbars since iirc that's the only part of it that listens to keypresses.
|
|
|
|
|
|
Apr 25 2013, 14:53
|
千石 撫子
Group: Gold Star Club
Posts: 1,883
Joined: 30-December 11
|
Too many people says that browser had a limit when opening huge amout tab. So try to update something [ pastie.org] http://pastie.org/7716517HV Random Encounter Notification Another 1.As usual,you can see the countdown even in battle. 2.How to use "H" button to fast-open monster lab: 2-1 When input an integer,open slot 1 to [ input number] 2-2 When input start-end like 3-8,it'll open slot [ start] to slot [ end] (for this example was slot 3 to slot 8) I'm too lazy to detect the input format,so use the script carefully (IMG:[ invalid] style_emoticons/default/tongue.gif) or you can modify this script to get the better one if you want. If really got a bug,you can PM me or sent a moogle. This post has been edited by moriihidari: Apr 25 2013, 14:55
|
|
|
|
|
|
May 18 2013, 14:07
|
Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09
|
Fixed minor Additions please! I need my counter and Skill attack on +!
|
|
|
|
|
|
|
|
|
May 18 2013, 19:38
|
letmegitdat
Group: Members
Posts: 279
Joined: 5-January 09
|
+ key selects best available skill also fixes bug in old scripts when more than one skill is available ie when cleave + shatter strike are available, it now selects shatter, instead of cleave. if you use it/like it, feel free to support me with donations. support = motivation
if you are working on a script please announce that you are working on a script so I can work on something no-one is working on...
CODE // ==UserScript== // @name HV "+" Key = Best Skill (for 0.76) // @namespace HVSH // @description By LMGD // @match http://hentaiverse.org/?s=Battle* // ==/UserScript==
if (document.getElementById('togpane_log')) { document.addEventListener('keyup',function(e) { if (e.keyCode != 107) return; var readyskills = document.querySelectorAll('#togpane_magico tr:nth-child(4) ~ tr > td > div:not([style])'), allskills = document.querySelectorAll('#togpane_magico tr:nth-child(4) ~ tr > td'), pane = document.getElementById('ckey_magic'), skilltier = ""; if (!readyskills.length){ return; } else { for (var x = 0; x < allskills.length; x++) { if (allskills[x].querySelectorAll('div:not([style])').length){ skilltier = x; }; }; } pane.click(); //click da skillbook allskills[skilltier].getElementsByClassName('btsd')[0].click(); //click dum skill },false); }
|
|
|
|
|
|
May 18 2013, 20:16
|
Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09
|
RE Notification needs a new place!
|
|
|
May 18 2013, 20:23
|
atest1
Group: Gold Star Club
Posts: 2,689
Joined: 5-October 12
|
QUOTE(Ichy @ May 18 2013, 20:07) Fixed minor Additions please! I need my counter and Skill attack on +!
Simple fix: replace .btps to .bte The "replace monster letters" function still need fix, other functions seem to work.
|
|
|
May 19 2013, 01:16
|
n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08
|
Replacing .btps to .bte doesn't seem to do anything for me. HV Minor Additions Multiple Quickbars HV Keybinds HV Equipment Comparison Magic Scores All broken. (IMG:[ invalid] style_emoticons/default/cry.gif)
|
|
|
|
|
|
May 19 2013, 01:38
|
TheGreyPanther
Group: Gold Star Club
Posts: 3,757
Joined: 8-April 11
|
QUOTE(Ichy @ May 18 2013, 20:16) RE Notification needs a new place! I second your suggestion! QUOTE(n125 @ May 19 2013, 01:16) Replacing .btps to .bte doesn't seem to do anything for me. HV Minor Additions Multiple Quickbars HV Keybinds HV Equipment Comparison Magic Scores All broken. (IMG:[ invalid] style_emoticons/default/cry.gif) HVstats work! (IMG:[ invalid] style_emoticons/default/tongue.gif) HV Equipment Comparison & Magic Scores should be quite easy to fix but we will see how long it takes. The only risk of it taking a long time is if the developers are AWOL and we don't know it otherwise I am sure somebody will step up.
|
|
|
|
|
|
May 19 2013, 01:44
|
n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08
|
QUOTE(TheGreyPanther @ May 18 2013, 16:38) I second your suggestion! HVstats work! (IMG:[ invalid] style_emoticons/default/tongue.gif) HV Equipment Comparison & Magic Scores should be quite easy to fix but we will see how long it takes. The only risk of it taking a long time is if the developers are AWOL and we don't know it otherwise I am sure somebody will step up. That's the case with all of Tiap's scripts: He is no longer supporting them. (IMG:[ invalid] style_emoticons/default/tongue.gif) But yeah, I'll have to switch to STAT for a while. Unless I can get used to playing without any scripts, which will be rough.
|
|
|
|
|
|
May 19 2013, 06:44
|
ctxl
Group: Members
Posts: 425
Joined: 20-May 12
|
HV: Minor Additions. Very hastily-done patchwork, so extended features are broken and/or commented out. What should work are: - effect durations - gem icon - turn divider - round counter - channeling ( new! thanks, atest1) hvma2fix+1.user.js = use this in Firefox (usable, but flickers in Chrome) hvma3fix2+1.user.js = use this in Chrome, aka no flickering (untested in Firefox)
hvmafix_1.zip ( 5.73k )
Number of downloads: 237------------------ Inline Difficulty Changer. Removed the non-existent difficulties from the array. kudos to tiap for keeping things simple.
difficulty.user.zip ( 1.46k )
Number of downloads: 379------------------ Item Menu. kudos to tiap again, changes are as follows: line 34 : var target = item.querySelector('.fd2 > div'); line 142 : var temp = data.match(/equips.set\((\d+),\s?'(.+?)'\)/);
itemmenu.user.js.zip ( 2.22k )
Number of downloads: 156This post has been edited by ctxl: May 19 2013, 15:04
|
|
|
|
|
|
May 19 2013, 06:58
|
MidNightPass
Group: Catgirl Camarilla
Posts: 5,186
Joined: 20-March 11
|
QUOTE(ctxl @ May 19 2013, 12:44) hvma2fix+1.user.js = use this in Firefox (but flickers in Chrome) hvma3fix2+1.user.js = use this in Chrome, aka no flickering (but untested in Firefox)
[attachmentid=25626]
Great work! This post has been edited by MidNightPass: May 19 2013, 06:59
|
|
|
May 19 2013, 07:10
|
Apocalypse Horsemen
Group: Members
Posts: 8,028
Joined: 29-August 10
|
Has anyone tried to get the Hentaiverse Equipment Comparison script to work yet?
How does one compare the equipment in the meantime?
|
|
|
|
|
|
May 19 2013, 14:41
|
atest1
Group: Gold Star Club
Posts: 2,689
Joined: 5-October 12
|
QUOTE(ctxl @ May 19 2013, 12:44) HV: Minor Additions. Very hastily-done patchwork, so extended features are broken and/or commented out. What should work are: - effect durations - gem icon - turn divider - round counter hvma2fix+1.user.js = use this in Firefox (usable, but flickers in Chrome) hvma3fix2+1.user.js = use this in Chrome, aka no flickering (untested in Firefox) [attachmentid=25626] ------------------ Inline Difficulty Changer. Removed the non-existent difficulties from the array. kudos to tiap for keeping things simple.
difficulty.user.zip ( 1.46k )
Number of downloads: 379 You only replace 2 .btps with .bte in the round counter part, but the .btps in highlight channeling part is not replaced, so the highlight channeling function would not work.
|
|
|
|
|
|
May 19 2013, 14:59
|
ctxl
Group: Members
Posts: 425
Joined: 20-May 12
|
QUOTE(atest1 @ May 19 2013, 05:41) You only replace 2 .btps with .bte in the round counter part, but the .btps in highlight channeling part is not replaced, so the highlight channeling function would not work.
Well.. that's easy enough to change, thanks! Left the old ones up just in case it breaks things, because I haven't tested it yet.Tested hvma3fix2+1.user.js, works fine. Not testing the other one, but I assume it works as well. Also added Item Menu, which just about sums up all of the scripts I care to fix. This post has been edited by ctxl: May 19 2013, 15:06
|
|
|
May 19 2013, 17:44
|
atest1
Group: Gold Star Club
Posts: 2,689
Joined: 5-October 12
|
QUOTE(Ichy @ May 19 2013, 02:16) RE Notification needs a new place!
Just change the "470px" to "500px".
|
|
|
May 19 2013, 18:34
|
TheGreyPanther
Group: Gold Star Club
Posts: 3,757
Joined: 8-April 11
|
QUOTE(atest1 @ May 19 2013, 17:44) Just change the "470px" to "500px". Thanks for that! I am to lazy to figure it out myself. I fiddled around a bit and I think 1020px looks better
|
|
|
May 19 2013, 18:53
|
skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06
|
I would like the equipment comparison script updated as soon as possible. Thanks (IMG:[ invalid] style_emoticons/default/smile.gif)
|
|
|
May 19 2013, 21:53
|
ctxl
Group: Members
Posts: 425
Joined: 20-May 12
|
I'm not going to fix the equipment comparison script for a variety of reasons. But for those interested in doing so, this may or may not be of much use:
equipment_popup_box_html.zip ( 3.96k )
Number of downloads: 66Just two samples of old and new HTML for the equipment popup box, as the filename would imply.
|
|
|
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:
|
|
|
|
|
|
|