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> Street Fighter X Tekken, XD

 
post Apr 25 2011, 16:39
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BrainSucks



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Did you enjoy S.Street Fighter IV? Marvel VS Capcom 3?

Good, 'cause now it's time for...
Street Fighter X Tekken ^.^


Character List:

(Street Fighter)
Ryu, Ken, Guile, Abel, Chun-Li, Cammy, Sagat, Dhalsim, Poison, Hugo,
Ibuki, Rolento, Zangief, Rufus, Balrog, Vega, Juri, M.Bison, Akuma...

(Tekken)
Kazuya, Nina, Marduk, King, Bob, Julia, Hwoarang, Steve, Yoshimitsu, Raven,
Kuma, Heihachi, Lili, Asuka, Paul, Marshall Law, Xiaoyu, Jin, Ogre...

Dlc Characters...

(Street Fighter)
Cody, Guy, Sakura, Blanka, Dudley, Elena...

(Tekken)
Lars, Alisa, Lei, Christie, Bryan, Jack X...

This post has been edited by BrainSucks: Mar 17 2012, 10:23
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post Apr 25 2011, 17:36
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Ashtray Heart



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I did enjoy MvC3, I really don't like it anymore.

Street Fighter X Tekken looks pretty nutty, not gonna lie. Still, it looks pretty fun.

Should be fun doing some awesome team-ups.
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post Apr 25 2011, 19:34
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BrainSucks



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QUOTE(Ashtray Heart @ Apr 25 2011, 18:36) *

I did enjoy MvC3, I really don't like it anymore.

I understand you here...
If Capcom made the "deep plot" for each character that they promised, it would
be more interesting. Or a "quest mode" or anything :/

QUOTE(Ashtray Heart @ Apr 25 2011, 18:36) *

Street Fighter X Tekken looks pretty nutty, not gonna lie. Still, it looks pretty fun.

Should be fun doing some awesome team-ups.

I hope they'll make story mode (like SF4) & put Asuka as playable (IMG:[invalid] style_emoticons/default/happy.gif)
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post Apr 26 2011, 01:15
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Ashtray Heart



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That I didn't care for so much. Content in general is what they needed. I couldn't believe my eyes when I first saw the disc space. 2.9 GB.

I'm not saying it's wrong to make a game bare bones, but I do say it's wrong to sell a bare bones game for full price. They really made it seem like there would be a lot more to it as well.
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post Apr 26 2011, 03:41
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Trapstar102



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Just imagine how hard Tekken X SF is gonna be. Implementing the other way? Namco is gonna have a tough time making their game... Capcom has it easy.
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post Apr 26 2011, 06:36
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darkgate72



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Havent played MvC3, but form what Ive seen, I dont like it one bit.

SF4 was okay...but hardly good.

HOWEVER, I gotta say that SFxTekken looks far better than SF4, or perhaps any other fighting game I have played in the last year.

The funny thing was, I remember CLEARLY, that when SF4 came out and I played it with my friend, I told him:

"Im sure theyre gonna make a SF vs Tekken, cause SF4 gameplay feels and reminds me of tekken"

Talk about insight huh?

The cast is presumed to be quite big (around 60 chars or more), the graphics are more or less the same as in SF4, gameplay looks solid...Im honestly looking forward to this game!

Not that anything will beat the eternal wait for Blazblue 2 portable in english... God Im dying to play the history mode.

This post has been edited by darkgate72: Apr 26 2011, 06:39
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post Apr 26 2011, 09:27
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Trapstar102



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I can see why a fair amount of players hated Vanilla. The scrubs couldn't beat the zoning characters. But SSF4 made an already great fighter even more enjoyable and balanced.

That being said, SFXT will probably be all rushdown enforced like what SSF4 AE is gonna be. That will hopefully make all the scrubs happy.
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post May 4 2011, 08:20
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BemaniAK



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QUOTE(Trapstar102 @ Apr 26 2011, 09:27) *

I can see why a fair amount of players hated Vanilla. The scrubs couldn't beat the zoning characters. But SSF4 made an already great fighter even more enjoyable and balanced.

That being said, SFXT will probably be all rushdown enforced like what SSF4 AE is gonna be. That will hopefully make all the scrubs happy.


That's incredibly close-minded of you.
Anyone who doesn't LOOOOVVEEE and AADDDOOREEE projectile Zoning (Keeping in mind that Zoning is a little bit more than just projectiles) must be a scrub.

Just look at Heartnana, bro, played Blazblue as Noel (Rushdown char, naturally) rather than vanilla SFIV because he didn't like that it revolved around Projectiles.
And yet he's a top BB player.

Also regarding AE, Sagat is considered Top 10 by Mago, Daigo and Tokido, long range Zoning is still very viable for those that are into it.
A shame that Dhalsim still isn't as useful as other zoning characters.

This post has been edited by BemaniAK: May 4 2011, 08:23
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post May 4 2011, 08:24
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I want to see Alex and Hugo team up in this.
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post May 4 2011, 09:48
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Trapstar102



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QUOTE(BemaniAK @ May 4 2011, 08:20) *

That's incredibly close-minded of you.
Anyone who doesn't LOOOOVVEEE and AADDDOOREEE projectile Zoning must be a scrub.
Just look at Heartnana, bro, played Blazblue as Noel (Rushdown char, naturally) rather than vanilla SFIV because he didn't like that it revolved around Projectiles. And yet he's a top BB player. Also regarding AE, Sagat is considered Top 10 by Mago, Daigo and Tokido, long range Zoning is still very viable for those that are into it.
A shame that Dhalsim still isn't as useful as other zoning characters.

I think you misinterpreted what I was saying.

I for one love projectile characters, what I meant was scrubs don't and don't understand the object of the game and how certain characters work. BB is a bad example for zoning because it's not as influenced with spacing as SF has always been. BB was always rushdown unless you're Nu. Other than that, BB total up in your face.
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post May 4 2011, 15:21
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BrainSucks



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QUOTE(IkarosAndEris @ May 4 2011, 09:24) *

I want to see Alex and Hugo team up in this.

Fuck Yeah (IMG:[invalid] style_emoticons/default/laugh.gif)
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post May 5 2011, 01:31
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I, otoh, am more for Hugo's manager, you know, the original non tranny version.
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post May 5 2011, 15:51
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BrainSucks



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QUOTE(QuakeWorld @ May 5 2011, 02:31) *

I, otoh, am more for Hugo's manager, you know, the original non tranny version.

Poison FTW <3
(IMG:[www.akinaiblog.com] http://www.akinaiblog.com/media/shop/shop/i/full/FinalFight_Poison-16.jpeg)

Yet again, the pink hair are better (IMG:[invalid] style_emoticons/default/tongue.gif)
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post May 7 2011, 09:03
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BemaniAK



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QUOTE(Trapstar102 @ May 4 2011, 09:48) *

I think you misinterpreted what I was saying.

I for one love projectile characters, what I meant was scrubs don't and don't understand the object of the game and how certain characters work. BB is a bad example for zoning because it's not as influenced with spacing as SF has always been. BB was always rushdown unless you're Nu. Other than that, BB total up in your face.


Nu, Hakumen without meter, ARAKUNE, Litchi, Rachel, are all about long range game.
I understand your point, doing more rushdown than zoning with Ryu feels... Sort of weird, since he's been my main since playing SFII when I was young, and I was always the guy who made people angry about Hadouken.
All I was commenting on is your very arrogant tone, the way you worded it just seemed like you hated anyone who finds zoning boring.
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post May 7 2011, 09:11
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radixius



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QUOTE(BemaniAK @ May 7 2011, 02:03) *

All I was commenting on is your very arrogant tone


Eventually that just becomes joke fodder :3
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post May 8 2011, 02:53
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QuakeWorld



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QUOTE(BrainSucks @ May 5 2011, 10:51) *

Poison FTW <3

Yet again, the pink hair are better (IMG:[invalid] style_emoticons/default/tongue.gif)

Agreed
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post Jun 12 2011, 08:32
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BrainSucks



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Another E3 trailer XD

4 new characters & another "teasing" tekken one at the end of clip.
That's my lovely Asuka? (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Jun 13 2011, 10:13
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Trapstar102



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Cole from inFamous on PS3 is also gonna be in the game as a PS3 exclusive.

No word yet on 360's exclusive character. It's gonna be like MK where PS3 got something and 360 didn't.
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post Jun 15 2011, 19:40
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I hope Yang and Ibuki make it.
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post Jun 16 2011, 17:32
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BrainSucks



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QUOTE(Magma @ Jun 15 2011, 20:40) *

I hope Yang and Ibuki make it.

Sorry for ruining any hopes, but Ibuki is already a "background" character :/
Check the 2nd trailer on Japan stage & you'll see Ibuki talking with Kunimitsu.

Edit: Now that I'm looking the trailer again, she may have the appearance
but the face is different. Maybe she's Ibuki's comrade!?!

This post has been edited by BrainSucks: Jun 16 2011, 17:39
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