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post Nov 27 2009, 11:11
Post #1
Tenboro

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Niten Ichiryu

- The Niten Ichiryu fighting style has been enabled. (Well, fixed. It was supposed to be active, but it was bugged. Which was probably good, because it was bugged in more than one way.)

This fighting style combines the power of two-handed and dualwield by allowing you to off-hand a Wakizashi with a Katana.

Note that while using Niten Ichiryu, both the Dualwield and Two-Handed proficiencies come into play. The stats of the Katana and the chance of a Domino Strike are determined by Two-Handed, while the stats of the Wakizashi and the chance of an Offhand Strike are determined by Dualwield.

You do not however gain any weapon proficiencies while using the Niten Ichiryu fighting style. Furthermore, the damage component from the offhand is reduced to 25%, upgradable to 50% through dual-wield proficiency, and the off-hand does not gain the parry bonus you get with dual-wielding.

And for the shield-wearers

- When you're equipping a shield, you now have the chance to trigger Counter-Attack on the attacking enemy on a successful block. Counter-Attack counts as a normal attack, except that it cannot proc any effects.
-- The chance to trigger this action is determined by your Dexterity, Strength, and Shield Proficiency.

Misc

- Fixed the sort order for katanas and wakizashi

- Absorb should now only trigger on spells that actually hit. Furthermore, a spell that's absorbed won't generate any further output.

- Changed the icon for Bewilder.

- Interference proficiency penalties are now calculated in the correct order.

- Snowflake will now properly award you Hath even if you have never visited the member-only pages on EHG.
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post Nov 27 2009, 11:13
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ExTe



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- Interference proficiency penalties are now calculated in the correct order. <-- nice , i tink i got back some prof stats

This post has been edited by ExTe: Nov 27 2009, 11:14
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post Nov 27 2009, 11:17
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I don't think there's anything there that affects me, shame though since I just switched away from 1H + Shield...
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post Nov 27 2009, 11:34
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Sayo Aisaka



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QUOTE(Tenboro @ Nov 27 2009, 09:11) *

- When you're equipping a shield, you now have the chance to trigger Counter-Attack on the attacking enemy on a successful block. Counter-Attack counts as a normal attack, except that it cannot proc any effects.
-- The chance to trigger this action is determined by your Dexterity, Strength, and Shield Proficiency.

I think I like this one. No complaints about Shield prof, a free hit's a free hit.

QUOTE

- Absorb should now only trigger on spells that actually hit. Furthermore, a spell that's absorbed won't generate any further output.

Thanks, guv.
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post Nov 27 2009, 12:30
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Forth_Lancer



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Katana + Wakizashi = True Samurai. (IMG:[invalid] style_emoticons/default/smile.gif)

Nice updates.
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post Nov 27 2009, 12:42
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yuripe



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QUOTE
And for the shield-wearers

- When you're equipping a shield, you now have the chance to trigger Counter-Attack on the attacking enemy on a successful block. Counter-Attack counts as a normal attack, except that it cannot proc any effects.
-- The chance to trigger this action is determined by your Dexterity, Strength, and Shield Proficiency.


hmm, must try this update (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Nov 27 2009, 13:00
Post #7
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I see rather big amount of mess in my Equipment screen... Who put all my pants caps gloves robes shoes breastplates and such together and mixed them up?

[img228.imageshack.us] (IMG:[img228.imageshack.us] http://img228.imageshack.us/img228/3167/screenshot2711200915542.png)

[img228.imageshack.us] (IMG:[img228.imageshack.us] http://img228.imageshack.us/img228/3167/screenshot2711200915542.png)

[img682.imageshack.us] (IMG:[img682.imageshack.us] http://img682.imageshack.us/img682/6399/screenshot2711200915540.png)

This post has been edited by hen_Z: Nov 27 2009, 13:01
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post Nov 27 2009, 13:07
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uth



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The icon for bewilder is still the old stun one on the quick cast bar.


QUOTE(hen_Z @ Nov 27 2009, 06:00) *

I see rather big amount of mess in my Equipment screen... Who put all my pants caps gloves robes shoes breastplates and such together and mixed them up?

[img228.imageshack.us] (IMG:[img228.imageshack.us] http://img228.imageshack.us/img228/3167/screenshot2711200915542.png)

[img228.imageshack.us] (IMG:[img228.imageshack.us] http://img228.imageshack.us/img228/3167/screenshot2711200915542.png)

[img682.imageshack.us] (IMG:[img682.imageshack.us] http://img682.imageshack.us/img682/6399/screenshot2711200915540.png)


Looks like its sorting material, quality, then body part, should probably be material, body part, then quality.

Oh yeah and THANK YOU for fixing absorb!!

This post has been edited by uth: Nov 27 2009, 13:20
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post Nov 27 2009, 14:05
Post #9
Tenboro

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QUOTE(hen_Z @ Nov 27 2009, 12:00) *

I see rather big amount of mess in my Equipment screen... Who put all my pants caps gloves robes shoes breastplates and such together and mixed them up?


Hmf. Third time's the charm?

QUOTE(uth @ Nov 27 2009, 12:07) *

The icon for bewilder is still the old stun one on the quick cast bar.


It might be cached in your browser, I didn't bother to version it just for that one icon.
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post Nov 27 2009, 14:27
Post #10
Sayo Aisaka



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QUOTE(uth @ Nov 27 2009, 11:07) *

The icon for bewilder is still the old stun one on the quick cast bar.

My quickcast bar is fine, but I'm still getting the old icon for the status effect.
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post Nov 27 2009, 14:55
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QUOTE(Tenboro @ Nov 27 2009, 06:11) *

Niten Ichiryu

- The Niten Ichiryu fighting style has been enabled. (Well, fixed. It was supposed to be active, but it was bugged. Which was probably good, because it was bugged in more than one way.)

This fighting style combines the power of two-handed and dualwield by allowing you to off-hand a Wakizashi with a Katana.

Note that while using Niten Ichiryu, both the Dualwield and Two-Handed proficiencies come into play. The stats of the Katana and the chance of a Domino Strike are determined by Two-Handed, while the stats of the Wakizashi and the chance of an Offhand Strike are determined by Dualwield.

You do not however gain any weapon proficiencies while using the Niten Ichiryu fighting style. Furthermore, the damage component from the offhand is reduced to 25%, upgradable to 50% through dual-wield proficiency, and the off-hand does not gain the parry bonus you get with dual-wielding.

LoLWuT? How long has this been in the making? I can honestly say I didn't see this coming. Are Wakizashi and Katana going to be a bit less rare now, or is this going to be limited to people like Hito who've found 7 turn massive bleed Katanas? Also, is the proficiency thing really necessary?

I guess this is to make it so dual-wielders don't have to hit one enemy at a time over and fricken over again; adds a bit of variety to the otherwise monotonous style that is dual wield (IMG:[invalid] style_emoticons/default/tongue.gif) Is there any correspondence between getting an offhand strike and getting domino strikes, or are they completely disjoint?

QUOTE

And for the shield-wearers

- When you're equipping a shield, you now have the chance to trigger Counter-Attack on the attacking enemy on a successful block. Counter-Attack counts as a normal attack, except that it cannot proc any effects.
-- The chance to trigger this action is determined by your Dexterity, Strength, and Shield Proficiency.

hmmm... something tells me you will soon be changing the no-procing thing. Also, have you / can you increase the rate of shield prof increase? It's unbelievably slow compared to others.

QUOTE
Misc

- Fixed the sort order for katanas and wakizashi

- Absorb should now only trigger on spells that actually hit. Furthermore, a spell that's absorbed won't generate any further output.

- Changed the icon for Bewilder.

- Interference proficiency penalties are now calculated in the correct order.

- Snowflake will now properly award you Hath even if you have never visited the member-only pages on EHG.

Lol. Thanks for fixing the sorting thing, that was pretty weird. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

Thank you very much for fixing absorb, that should make it much more useful for me (I had stopped using it entirely since I was simply wasting MP), since my usual setup has a 28% evade chance and a 36% resist chance; combine that with a monster's general miss chance and I'm pretty sure I was abosrbing more misses then hits. Now only the ones that would have actually gotten through will get caught. Do you think it was smart to remove the post-abosrb output? Maybe hold off on that until we've had time to test the fix?

Yay4bewilder finally having its own icon (IMG:[invalid] style_emoticons/default/smile.gif)
Edit: Oh god, it's so weird!!!

And you fixed Sonic's interference bug too.

Two to three out of five bug fixes attributed to me! Go me!

On a side note, for things like evade+resist coming together for 'blocking' spells, do they stack multiplicatively, or are they separate rolls?

PS: All insanity displayed above is due to lack of sleep, not drugs. I swear.

This post has been edited by DemonEyesBob: Nov 27 2009, 15:07
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post Nov 27 2009, 15:15
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QUOTE(DemonEyesBob @ Nov 27 2009, 07:55) *

LoLWuT? How long has this been in the making? I can honestly say I didn't see this coming. Are Wakizashi and Katana going to be a bit less rare now, or is this going to be limited to people like Hito who've found 7 turn massive bleed Katanas? Also, is the proficiency thing really necessary?


I tried it with my [hv.e-hentai.org] Average ruby wakizashi of the nimble & [hv.e-hentai.org] Average sapphire katana of the ox personally didn't like it that much but my 2h prof is only like 50 so my domino procs aren't that consistent, my biggest problem with this style is having to use 2 bleed weps I guess, it would be so so much better if wakizahi were armor pen(but maybe a little OP). But then again my weps aren't really all that great either, my dmg multiplier was hurting although having that extra accuracy is pretty nice.
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post Nov 27 2009, 15:47
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Good news about Absorb.
Everything else just doesn't apply to me.
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post Nov 27 2009, 15:49
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Very nice ^^
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post Nov 27 2009, 15:54
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rather regret i sold my wakizashi a while ago.

This post has been edited by Eutopia: Nov 27 2009, 16:28
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post Nov 27 2009, 16:01
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QUOTE(EvolutionKing @ Nov 27 2009, 06:47) *

Good news about Absorb.
Everything else just doesn't apply to me.



For mages, the absorb fix is great since I really just started using it.
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post Nov 27 2009, 16:28
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QUOTE(Eutopia @ Nov 27 2009, 10:54) *

The offhand strike in DW seems to be like half of what it used to be, is that intentional?
because i only thought it applied to the new style, or im just imagining things.

I think it's just you...

QUOTE

Fighting style procs
Offhand strike
39.9 % chance on hit

So close to 40%!!!


@Tenb: do you think heartseaker could also increase proc chance?

This post has been edited by DemonEyesBob: Nov 27 2009, 16:33
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post Nov 27 2009, 16:58
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Not that I'm using it ATM, but nice to see that absorb got fixed.
Nothing else applies to me, but any update that fixes bugs is a good update.
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post Nov 27 2009, 17:05
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QUOTE(DemonEyesBob @ Nov 27 2009, 15:28) *

I think it's just you...



This post has been edited by Eutopia: Nov 29 2009, 05:47
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post Nov 27 2009, 17:32
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QUOTE(Tenboro @ Nov 27 2009, 01:11) *


- Snowflake will now properly award you Hath even if you have never visited the member-only pages on EHG.


I'm a little confused by this. Are you referring to Hath awards as a result of Shrine offerings, or some other method(s) of being awarded Hath? And was Snowflake not doing it properly before?

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